From 36c08b69fe2ca08cb6a20cfec9a939fa6cde8892 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Fri, 4 Nov 2022 20:47:49 +0900 Subject: [PATCH] Fix failing tests --- .../Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs index 434e8f5012..402858b702 100644 --- a/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs +++ b/osu.Game.Rulesets.Osu/Edit/Blueprints/Sliders/SliderSelectionBlueprint.cs @@ -105,8 +105,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders return true; } - private bool hasSingleObjectSelected => selectedObjects.Count == 1; - protected override void Update() { base.Update(); @@ -145,7 +143,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders private void updateVisualDefinition() { // To reduce overhead of drawing these blueprints, only add extra detail when hovered or when only this slider is selected. - if (IsSelected && selectedObjects.Count == 1) + if (IsSelected && selectedObjects.Count < 2) { if (ControlPointVisualiser == null) {