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Add failing test case

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Bartłomiej Dach 2024-10-25 14:40:37 +02:00
parent 47aa2c2bfc
commit 36bcc5896c
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@ -6,6 +6,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
@ -15,6 +16,7 @@ using osu.Framework.Platform;
using osu.Framework.Screens; using osu.Framework.Screens;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Overlays.Mods; using osu.Game.Overlays.Mods;
@ -42,6 +44,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
private Live<BeatmapSetInfo> importedBeatmapSet; private Live<BeatmapSetInfo> importedBeatmapSet;
[Resolved]
private OsuConfigManager configManager { get; set; }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, AudioManager audio) private void load(GameHost host, AudioManager audio)
{ {
@ -57,10 +62,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
Add(detachedBeatmapStore); Add(detachedBeatmapStore);
} }
public override void SetUpSteps() private void setUp()
{ {
base.SetUpSteps();
AddStep("reset", () => AddStep("reset", () =>
{ {
Ruleset.Value = new OsuRuleset().RulesetInfo; Ruleset.Value = new OsuRuleset().RulesetInfo;
@ -75,6 +78,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test] [Test]
public void TestSelectFreeMods() public void TestSelectFreeMods()
{ {
setUp();
AddStep("set some freemods", () => songSelect.FreeMods.Value = new OsuRuleset().GetModsFor(ModType.Fun).ToArray()); AddStep("set some freemods", () => songSelect.FreeMods.Value = new OsuRuleset().GetModsFor(ModType.Fun).ToArray());
AddStep("set all freemods", () => songSelect.FreeMods.Value = new OsuRuleset().CreateAllMods().ToArray()); AddStep("set all freemods", () => songSelect.FreeMods.Value = new OsuRuleset().CreateAllMods().ToArray());
AddStep("set no freemods", () => songSelect.FreeMods.Value = Array.Empty<Mod>()); AddStep("set no freemods", () => songSelect.FreeMods.Value = Array.Empty<Mod>());
@ -85,6 +90,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
BeatmapInfo selectedBeatmap = null; BeatmapInfo selectedBeatmap = null;
setUp();
AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo); AddStep("change ruleset", () => Ruleset.Value = new TaikoRuleset().RulesetInfo);
AddStep("select beatmap", AddStep("select beatmap",
() => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID))); () => songSelect.Carousel.SelectBeatmap(selectedBeatmap = beatmaps.First(beatmap => beatmap.Ruleset.OnlineID == new TaikoRuleset().LegacyID)));
@ -107,6 +114,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
[TestCase(typeof(OsuModHidden), typeof(OsuModTraceable))] // Incompatible. [TestCase(typeof(OsuModHidden), typeof(OsuModTraceable))] // Incompatible.
public void TestAllowedModDeselectedWhenRequired(Type allowedMod, Type requiredMod) public void TestAllowedModDeselectedWhenRequired(Type allowedMod, Type requiredMod)
{ {
setUp();
AddStep("change ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo); AddStep("change ruleset", () => Ruleset.Value = new OsuRuleset().RulesetInfo);
AddStep($"select {allowedMod.ReadableName()} as allowed", () => songSelect.FreeMods.Value = new[] { (Mod)Activator.CreateInstance(allowedMod) }); AddStep($"select {allowedMod.ReadableName()} as allowed", () => songSelect.FreeMods.Value = new[] { (Mod)Activator.CreateInstance(allowedMod) });
AddStep($"select {requiredMod.ReadableName()} as required", () => songSelect.Mods.Value = new[] { (Mod)Activator.CreateInstance(requiredMod) }); AddStep($"select {requiredMod.ReadableName()} as required", () => songSelect.Mods.Value = new[] { (Mod)Activator.CreateInstance(requiredMod) });
@ -120,6 +129,30 @@ namespace osu.Game.Tests.Visual.Multiplayer
assertFreeModNotShown(requiredMod); assertFreeModNotShown(requiredMod);
} }
[Test]
public void TestChangeRulesetImmediatelyAfterLoadComplete()
{
AddStep("reset", () =>
{
configManager.SetValue(OsuSetting.ShowConvertedBeatmaps, false);
Beatmap.SetDefault();
SelectedMods.SetDefault();
});
AddStep("create song select", () =>
{
SelectedRoom.Value.Playlist.Single().RulesetID = 2;
songSelect = new TestMultiplayerMatchSongSelect(SelectedRoom.Value, SelectedRoom.Value.Playlist.Single());
songSelect.OnLoadComplete += _ => Ruleset.Value = new TaikoRuleset().RulesetInfo;
LoadScreen(songSelect);
});
AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded);
AddStep("confirm selection", () => songSelect.FinaliseSelection());
AddAssert("beatmap is taiko", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID, () => Is.EqualTo(1));
AddAssert("ruleset is taiko", () => Ruleset.Value.OnlineID, () => Is.EqualTo(1));
}
private void assertFreeModNotShown(Type type) private void assertFreeModNotShown(Type type)
{ {
AddAssert($"{type.ReadableName()} not displayed in freemod overlay", AddAssert($"{type.ReadableName()} not displayed in freemod overlay",
@ -138,8 +171,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
public new BeatmapCarousel Carousel => base.Carousel; public new BeatmapCarousel Carousel => base.Carousel;
public TestMultiplayerMatchSongSelect(Room room) public TestMultiplayerMatchSongSelect(Room room, [CanBeNull] PlaylistItem itemToEdit = null)
: base(room) : base(room, itemToEdit)
{ {
} }
} }