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Check drag location on mouse down instead of drag start to avoid lenience issues
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@ -251,10 +251,14 @@ namespace osu.Game.Overlays
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{
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}
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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isDraggingTopBar = topBar.DragBar.IsHovered;
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return base.OnMouseDown(e);
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}
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protected override bool OnDragStart(DragStartEvent e)
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{
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isDraggingTopBar = topBar.IsHovered;
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if (!isDraggingTopBar)
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return base.OnDragStart(e);
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