1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 07:07:45 +08:00

Remove unused members from GameplaySkinComponentLookup

This commit is contained in:
Dan Balasescu 2024-04-19 18:03:13 +09:00
parent 6f84467190
commit 362a7b2c77
No known key found for this signature in database
5 changed files with 0 additions and 19 deletions

View File

@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Catch
: base(component)
{
}
protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
}

View File

@ -15,10 +15,6 @@ namespace osu.Game.Rulesets.Mania
: base(component)
{
}
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
public enum ManiaSkinComponents

View File

@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Osu
: base(component)
{
}
protected override string RulesetPrefix => OsuRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
}

View File

@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Taiko
: base(component)
{
}
protected override string RulesetPrefix => TaikoRuleset.SHORT_NAME;
protected override string ComponentName => Component.ToString().ToLowerInvariant();
}
}

View File

@ -24,8 +24,5 @@ namespace osu.Game.Skinning
{
Component = component;
}
protected virtual string RulesetPrefix => string.Empty;
protected virtual string ComponentName => Component.ToString();
}
}