mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 21:07:33 +08:00
Merge pull request #7776 from peppy/fix-virtual-track-beatsync
Fix BeatSyncContainer failing at song select
This commit is contained in:
commit
3627548389
@ -39,7 +39,7 @@ namespace osu.Game.Beatmaps
|
||||
BeatmapSetInfo = beatmapInfo.BeatmapSet;
|
||||
Metadata = beatmapInfo.Metadata ?? BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
|
||||
track = new RecyclableLazy<Track>(() => GetTrack() ?? GetVirtualTrack());
|
||||
track = new RecyclableLazy<Track>(() => GetTrack() ?? GetVirtualTrack(1000));
|
||||
background = new RecyclableLazy<Texture>(GetBackground, BackgroundStillValid);
|
||||
waveform = new RecyclableLazy<Waveform>(GetWaveform);
|
||||
storyboard = new RecyclableLazy<Storyboard>(GetStoryboard);
|
||||
@ -48,7 +48,7 @@ namespace osu.Game.Beatmaps
|
||||
total_count.Value++;
|
||||
}
|
||||
|
||||
protected virtual Track GetVirtualTrack()
|
||||
protected virtual Track GetVirtualTrack(double emptyLength = 0)
|
||||
{
|
||||
const double excess_length = 1000;
|
||||
|
||||
@ -59,7 +59,7 @@ namespace osu.Game.Beatmaps
|
||||
switch (lastObject)
|
||||
{
|
||||
case null:
|
||||
length = excess_length;
|
||||
length = emptyLength;
|
||||
break;
|
||||
|
||||
case IHasEndTime endTime:
|
||||
|
@ -59,9 +59,9 @@ namespace osu.Game.Graphics.Containers
|
||||
Track track = null;
|
||||
IBeatmap beatmap = null;
|
||||
|
||||
double currentTrackTime;
|
||||
TimingControlPoint timingPoint;
|
||||
EffectControlPoint effectPoint;
|
||||
double currentTrackTime = 0;
|
||||
TimingControlPoint timingPoint = null;
|
||||
EffectControlPoint effectPoint = null;
|
||||
|
||||
if (Beatmap.Value.TrackLoaded && Beatmap.Value.BeatmapLoaded)
|
||||
{
|
||||
@ -69,24 +69,18 @@ namespace osu.Game.Graphics.Containers
|
||||
beatmap = Beatmap.Value.Beatmap;
|
||||
}
|
||||
|
||||
if (track != null && beatmap != null && track.IsRunning)
|
||||
if (track != null && beatmap != null && track.IsRunning && track.Length > 0)
|
||||
{
|
||||
currentTrackTime = track.Length > 0 ? track.CurrentTime + EarlyActivationMilliseconds : Clock.CurrentTime;
|
||||
currentTrackTime = track.CurrentTime + EarlyActivationMilliseconds;
|
||||
|
||||
timingPoint = beatmap.ControlPointInfo.TimingPointAt(currentTrackTime);
|
||||
effectPoint = beatmap.ControlPointInfo.EffectPointAt(currentTrackTime);
|
||||
|
||||
if (timingPoint.BeatLength == 0)
|
||||
{
|
||||
IsBeatSyncedWithTrack = false;
|
||||
return;
|
||||
}
|
||||
|
||||
IsBeatSyncedWithTrack = true;
|
||||
}
|
||||
else
|
||||
IsBeatSyncedWithTrack = timingPoint?.BeatLength > 0;
|
||||
|
||||
if (timingPoint == null || !IsBeatSyncedWithTrack)
|
||||
{
|
||||
IsBeatSyncedWithTrack = false;
|
||||
currentTrackTime = Clock.CurrentTime;
|
||||
timingPoint = defaultTiming;
|
||||
effectPoint = defaultEffect;
|
||||
|
Loading…
Reference in New Issue
Block a user