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Fix selected legacy skins crashing on zero-length hold notes
Closes https://github.com/ppy/osu/issues/27134.
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@ -243,6 +243,8 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
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bodySprite.FillMode = FillMode.Stretch;
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// i dunno this looks about right??
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// the guard against zero draw height is intended for zero-length hold notes. yes, such cases have been spotted in the wild.
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if (sprite.DrawHeight > 0)
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bodySprite.Scale = new Vector2(1, scaleDirection * 32800 / sprite.DrawHeight);
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}
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