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Set Anchor/Origin and RelativePositionAxes.
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Taiko.Judgements;
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using osu.Game.Modes.Taiko.Judgements;
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@ -17,7 +18,12 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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public DrawableTaikoHitObject(TaikoHitObject hitObject)
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public DrawableTaikoHitObject(TaikoHitObject hitObject)
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: base(hitObject)
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: base(hitObject)
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{
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{
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LifetimeStart = HitObject.StartTime - HitObject.PreEmpt;
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.Centre;
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RelativePositionAxes = Axes.X;
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LifetimeStart = HitObject.StartTime - HitObject.PreEmpt * 2;
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LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt;
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LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt;
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}
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}
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