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Merge pull request #6178 from Game4all/fix-html-unescaping
Fix escaped html strings not being unescaped in changelog entries.
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commit
35f0e07007
@ -68,6 +68,34 @@ namespace osu.Game.Tests.Visual.Online
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changelog.ShowListing();
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changelog.Show();
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});
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AddStep(@"Ensure HTML string unescaping", () =>
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{
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changelog.ShowBuild(new APIChangelogBuild
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{
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Version = "2019.920.0",
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DisplayVersion = "2019.920.0",
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UpdateStream = new APIUpdateStream
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{
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Name = "Test",
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DisplayName = "Test"
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},
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ChangelogEntries = new List<APIChangelogEntry>
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{
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new APIChangelogEntry
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{
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Category = "Testing HTML strings unescaping",
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Title = "Ensuring HTML strings are being unescaped",
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MessageHtml = """"This text should appear triple-quoted""" >_<",
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GithubUser = new APIChangelogUser
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{
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DisplayName = "Dummy",
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OsuUsername = "Dummy",
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}
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},
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}
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});
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});
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}
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}
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}
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@ -14,6 +14,7 @@ using osu.Game.Graphics.Sprites;
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using osu.Game.Users;
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using osuTK.Graphics;
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using osu.Framework.Allocation;
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using System.Net;
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namespace osu.Game.Overlays.Changelog
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{
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@ -149,7 +150,7 @@ namespace osu.Game.Overlays.Changelog
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};
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// todo: use markdown parsing once API returns markdown
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message.AddText(Regex.Replace(entry.MessageHtml, @"<(.|\n)*?>", string.Empty), t =>
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message.AddText(WebUtility.HtmlDecode(Regex.Replace(entry.MessageHtml, @"<(.|\n)*?>", string.Empty)), t =>
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{
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t.Font = fontSmall;
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t.Colour = new Color4(235, 184, 254, 255);
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