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Make taiko OKs worth 150 points
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@ -33,6 +33,17 @@ namespace osu.Game.Rulesets.Taiko.Scoring
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* strongScaleValue(result);
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}
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protected override double GetNumericResultFor(JudgementResult result)
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{
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switch (result.Type)
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{
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case HitResult.Ok:
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return 150;
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}
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return base.GetNumericResultFor(result);
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}
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private double strongScaleValue(JudgementResult result)
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{
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if (result.HitObject is StrongNestedHitObject strong)
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