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Use TabItem.Items.Count
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@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual
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AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
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AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
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AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
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AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
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AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Count + 1)), 20);
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AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count() + 1)), 20);
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}
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}
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private List<User> users;
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private List<User> users;
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