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Restore previous wait time
For whatever reason, this is required?
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@ -237,7 +237,7 @@ namespace osu.Game.Tests.Visual
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AddAssert("Screen is undimmed", () => songSelect.IsBackgroundUndimmed());
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}
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private void waitForDim() => AddWaitStep(3, "Wait for dim");
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private void waitForDim() => AddWaitStep(5, "Wait for dim");
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private void performSetup()
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{
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