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Merge pull request #16980 from smoogipoo/fix-union-workaround-resolver
Fix SignalR union workaround resolver failing on multiple union'd types
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commit
35302aa297
@ -27,7 +27,7 @@ namespace osu.Game.Online
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// This should not be required. The fallback should work. But something is weird with the way caching is done.
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// This should not be required. The fallback should work. But something is weird with the way caching is done.
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// For future adventurers, I would not advise looking into this further. It's likely not worth the effort.
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// For future adventurers, I would not advise looking into this further. It's likely not worth the effort.
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baseMap = baseMap.Concat(baseMap.Select(t => (t.baseType, t.baseType)));
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baseMap = baseMap.Concat(baseMap.Select(t => (t.baseType, t.baseType)).Distinct());
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return new Dictionary<Type, IMessagePackFormatter>(baseMap.Select(t =>
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return new Dictionary<Type, IMessagePackFormatter>(baseMap.Select(t =>
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{
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{
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