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Merge pull request #24544 from smoogipoo/pool-mania-barlines

Add pooling for mania barlines
This commit is contained in:
Dean Herbert 2023-08-15 15:21:59 +09:00 committed by GitHub
commit 3526032c9a
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GPG Key ID: 4AEE18F83AFDEB23
7 changed files with 124 additions and 41 deletions

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@ -117,18 +117,16 @@ namespace osu.Game.Rulesets.Mania.Tests
private void createBarLine(bool major)
{
foreach (var stage in stages)
var obj = new BarLine
{
var obj = new BarLine
{
StartTime = Time.Current + 2000,
Major = major,
};
StartTime = Time.Current + 2000,
Major = major,
};
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
foreach (var stage in stages)
stage.Add(obj);
}
}
private ScrollingTestContainer createStage(ScrollingDirection direction, ManiaAction action)

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@ -33,5 +33,6 @@ namespace osu.Game.Rulesets.Mania
HitExplosion,
StageBackground,
StageForeground,
BarLine
}
}

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects;
@ -8,7 +9,15 @@ namespace osu.Game.Rulesets.Mania.Objects
{
public class BarLine : ManiaHitObject, IBarLine
{
public bool Major { get; set; }
private HitObjectProperty<bool> major;
public Bindable<bool> MajorBindable => major.Bindable;
public bool Major
{
get => major.Value;
set => major.Value = value;
}
public override Judgement CreateJudgement() => new IgnoreJudgement();
}

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@ -1,9 +1,11 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osuTK;
using osu.Game.Rulesets.Mania.Skinning.Default;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.Objects.Drawables
{
@ -13,45 +15,41 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
/// </summary>
public partial class DrawableBarLine : DrawableManiaHitObject<BarLine>
{
public readonly Bindable<bool> Major = new Bindable<bool>();
public DrawableBarLine()
: this(null!)
{
}
public DrawableBarLine(BarLine barLine)
: base(barLine)
{
RelativeSizeAxes = Axes.X;
Height = barLine.Major ? 1.7f : 1.2f;
}
AddInternal(new Box
[BackgroundDependencyLoader]
private void load()
{
AddInternal(new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.BarLine), _ => new DefaultBarLine())
{
Name = "Bar line",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
Alpha = barLine.Major ? 0.5f : 0.2f
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
});
if (barLine.Major)
{
Vector2 size = new Vector2(22, 6);
const float line_offset = 4;
Major.BindValueChanged(major => Height = major.NewValue ? 1.7f : 1.2f, true);
}
AddInternal(new Circle
{
Name = "Left line",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
protected override void OnApply()
{
base.OnApply();
Major.BindTo(HitObject.MajorBindable);
}
Size = size,
X = -line_offset,
});
AddInternal(new Circle
{
Name = "Right line",
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Size = size,
X = line_offset,
});
}
protected override void OnFree()
{
base.OnFree();
Major.UnbindFrom(HitObject.MajorBindable);
}
protected override void UpdateStartTimeStateTransforms() => this.FadeOut(150);

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@ -0,0 +1,72 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning.Default
{
public partial class DefaultBarLine : CompositeDrawable
{
private Bindable<bool> major = null!;
private Drawable mainLine = null!;
private Drawable leftAnchor = null!;
private Drawable rightAnchor = null!;
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableHitObject)
{
RelativeSizeAxes = Axes.Both;
AddInternal(mainLine = new Box
{
Name = "Bar line",
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.Both,
});
Vector2 size = new Vector2(22, 6);
const float line_offset = 4;
AddInternal(leftAnchor = new Circle
{
Name = "Left anchor",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreRight,
Size = size,
X = -line_offset,
});
AddInternal(rightAnchor = new Circle
{
Name = "Right anchor",
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreLeft,
Size = size,
X = line_offset,
});
major = ((DrawableBarLine)drawableHitObject).Major.GetBoundCopy();
}
protected override void LoadComplete()
{
base.LoadComplete();
major.BindValueChanged(updateMajor, true);
}
private void updateMajor(ValueChangedEvent<bool> major)
{
mainLine.Alpha = major.NewValue ? 0.5f : 0.2f;
leftAnchor.Alpha = rightAnchor.Alpha = major.NewValue ? 1 : 0;
}
}
}

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@ -119,6 +119,9 @@ namespace osu.Game.Rulesets.Mania.Skinning.Legacy
case ManiaSkinComponents.StageForeground:
return new LegacyStageForeground();
case ManiaSkinComponents.BarLine:
return null; // Not yet implemented.
default:
throw new UnsupportedSkinComponentException(lookup);
}

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@ -136,6 +136,8 @@ namespace osu.Game.Rulesets.Mania.UI
columnFlow.SetContentForColumn(i, column);
AddNested(column);
}
RegisterPool<BarLine, DrawableBarLine>(50, 200);
}
private ISkinSource currentSkin;
@ -186,7 +188,7 @@ namespace osu.Game.Rulesets.Mania.UI
public override bool Remove(DrawableHitObject h) => Columns.ElementAt(((ManiaHitObject)h.HitObject).Column - firstColumnIndex).Remove(h);
public void Add(BarLine barLine) => base.Add(new DrawableBarLine(barLine));
public void Add(BarLine barLine) => base.Add(barLine);
internal void OnNewResult(DrawableHitObject judgedObject, JudgementResult result)
{