diff --git a/osu.Game.Rulesets.Mania/UI/Column.cs b/osu.Game.Rulesets.Mania/UI/Column.cs index ccbb5797db..882628642b 100644 --- a/osu.Game.Rulesets.Mania/UI/Column.cs +++ b/osu.Game.Rulesets.Mania/UI/Column.cs @@ -206,12 +206,12 @@ namespace osu.Game.Rulesets.Mania.UI { hitObject.Depth = (float)hitObject.HitObject.StartTime; hitObject.AccentColour = AccentColour; - hitObject.OnJudgement += onJudgement; + hitObject.OnJudgement += OnJudgement; HitObjects.Add(hitObject); } - private void onJudgement(DrawableHitObject judgedObject, Judgement judgement) + internal void OnJudgement(DrawableHitObject judgedObject, Judgement judgement) { if (!judgement.IsHit) return;