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Avoid clearing chat overlay textbox when pressing "back" key binding
Generally this is expected behaviour for usages of focused text boxes (ie. to clear search content), but not so much here. Addresses https://github.com/ppy/osu/discussions/19403#discussioncomment-3230395.
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@ -21,6 +21,11 @@ namespace osu.Game.Graphics.UserInterface
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private bool allowImmediateFocus => host?.OnScreenKeyboardOverlapsGameWindow != true;
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private bool allowImmediateFocus => host?.OnScreenKeyboardOverlapsGameWindow != true;
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/// <summary>
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/// Whether the content of the text box should be cleared on the first "back" key press.
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/// </summary>
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protected virtual bool ClearTextOnBackKey => true;
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public void TakeFocus()
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public void TakeFocus()
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{
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{
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if (!allowImmediateFocus)
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if (!allowImmediateFocus)
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@ -78,7 +83,7 @@ namespace osu.Game.Graphics.UserInterface
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if (!HasFocus) return false;
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if (!HasFocus) return false;
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if (e.Action == GlobalAction.Back)
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if (ClearTextOnBackKey && e.Action == GlobalAction.Back)
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{
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{
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if (Text.Length > 0)
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if (Text.Length > 0)
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{
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{
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@ -13,6 +13,8 @@ namespace osu.Game.Overlays.Chat
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public override bool HandleLeftRightArrows => !ShowSearch.Value;
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public override bool HandleLeftRightArrows => !ShowSearch.Value;
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protected override bool ClearTextOnBackKey => false;
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protected override void LoadComplete()
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protected override void LoadComplete()
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{
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{
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base.LoadComplete();
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base.LoadComplete();
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