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Only update slider selection blueprints paths when visible
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@ -66,13 +66,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
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pathVersion = HitObject.Path.Version.GetBoundCopy();
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pathVersion.BindValueChanged(_ => updatePath());
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BodyPiece.UpdateFrom(HitObject);
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}
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protected override void Update()
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{
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base.Update();
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BodyPiece.UpdateFrom(HitObject);
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if (IsSelected)
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BodyPiece.UpdateFrom(HitObject);
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}
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private Vector2 rightClickPosition;
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