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Only update slider selection blueprints paths when visible

This commit is contained in:
Dean Herbert 2020-10-09 14:04:26 +09:00
parent beec0e4193
commit 34d1439f8e

View File

@ -66,13 +66,16 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
pathVersion = HitObject.Path.Version.GetBoundCopy(); pathVersion = HitObject.Path.Version.GetBoundCopy();
pathVersion.BindValueChanged(_ => updatePath()); pathVersion.BindValueChanged(_ => updatePath());
BodyPiece.UpdateFrom(HitObject);
} }
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
BodyPiece.UpdateFrom(HitObject); if (IsSelected)
BodyPiece.UpdateFrom(HitObject);
} }
private Vector2 rightClickPosition; private Vector2 rightClickPosition;