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mirror of https://github.com/ppy/osu.git synced 2024-12-14 18:42:56 +08:00

Removed unused variables and parameters

This commit is contained in:
Andrey Zavadskiy 2017-02-27 17:32:32 +03:00
parent 0c2089ddd7
commit 3487dfe236
12 changed files with 11 additions and 18 deletions

View File

@ -13,7 +13,7 @@ namespace osu.Desktop.VisualTests
private double timePerTest = 200; private double timePerTest = 200;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(Framework.Game game) private void load()
{ {
Host.MaximumDrawHz = int.MaxValue; Host.MaximumDrawHz = int.MaxValue;
Host.MaximumUpdateHz = int.MaxValue; Host.MaximumUpdateHz = int.MaxValue;

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@ -16,7 +16,7 @@ namespace osu.Game.Beatmaps.Drawables
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuGameBase game) private void load()
{ {
if (working.Background != null) if (working.Background != null)
Texture = working.Background; Texture = working.Background;

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@ -25,14 +25,12 @@ namespace osu.Game.Database
public event Action<BeatmapSetInfo> BeatmapSetAdded; public event Action<BeatmapSetInfo> BeatmapSetAdded;
public event Action<BeatmapSetInfo> BeatmapSetRemoved; public event Action<BeatmapSetInfo> BeatmapSetRemoved;
private BeatmapImporter ipc;
public BeatmapDatabase(Storage storage, GameHost importHost = null) public BeatmapDatabase(Storage storage, GameHost importHost = null)
{ {
this.storage = storage; this.storage = storage;
if (importHost != null) if (importHost != null)
ipc = new BeatmapImporter(importHost, this); new BeatmapImporter(importHost, this);
if (connection == null) if (connection == null)
{ {

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@ -52,7 +52,7 @@ namespace osu.Game.Graphics.Cursor
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(TextureStore textures, OsuConfigManager config) private void load(OsuConfigManager config)
{ {
cursorScale = (BindableDouble)config.GetBindable<double>(OsuConfig.CursorSize); cursorScale = (BindableDouble)config.GetBindable<double>(OsuConfig.CursorSize);

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@ -14,8 +14,6 @@ namespace osu.Game.Graphics.UserInterface
{ {
private readonly Container<Star> stars; private readonly Container<Star> stars;
private double transformStartTime;
/// <summary> /// <summary>
/// Maximum amount of stars displayed. /// Maximum amount of stars displayed.
/// </summary> /// </summary>

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@ -29,8 +29,6 @@ namespace osu.Game.Overlays
{ {
const float textbox_height = 40; const float textbox_height = 40;
private DrawableChannel channelDisplay;
private ScheduledDelegate messageRequest; private ScheduledDelegate messageRequest;
private Container content; private Container content;
@ -126,7 +124,7 @@ namespace osu.Game.Overlays
private void addChannel(Channel channel) private void addChannel(Channel channel)
{ {
Add(channelDisplay = new DrawableChannel(channel)); Add(new DrawableChannel(channel));
careChannels.Add(channel); careChannels.Add(channel);
} }

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@ -75,8 +75,7 @@ namespace osu.Game.Overlays
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, OsuConfigManager config, BeatmapDatabase beatmaps, AudioManager audio, private void load(OsuGameBase osuGame, OsuConfigManager config, BeatmapDatabase beatmaps, OsuColour colours)
TextureStore textures, OsuColour colours)
{ {
game = osuGame; game = osuGame;

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@ -25,7 +25,7 @@ namespace osu.Game.Overlays
private FlowContainer<NotificationSection> sections; private FlowContainer<NotificationSection> sections;
[BackgroundDependencyLoader(permitNulls: true)] [BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours) private void load()
{ {
Width = width; Width = width;
RelativeSizeAxes = Axes.Y; RelativeSizeAxes = Axes.Y;

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@ -256,7 +256,7 @@ namespace osu.Game.Overlays.Notifications
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
Size = new Vector2(6, 15); Size = new Vector2(6, 15);

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@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Pause
public class QuitButton : PauseButton public class QuitButton : PauseButton
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(AudioManager audio, OsuColour colours) private void load(AudioManager audio)
{ {
ButtonColour = new Color4(170, 27, 39, 255); // The red from the design isn't in the palette so it's used directly ButtonColour = new Color4(170, 27, 39, 255); // The red from the design isn't in the palette so it's used directly
SampleHover = audio.Sample.Get(@"Menu/menuclick"); SampleHover = audio.Sample.Get(@"Menu/menuclick");

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@ -9,7 +9,7 @@ namespace osu.Game.Screens.Backgrounds
public class BackgroundScreenDefault : BackgroundScreen public class BackgroundScreenDefault : BackgroundScreen
{ {
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(Framework.Game game) private void load()
{ {
Add(new Background(@"Backgrounds/bg1")); Add(new Background(@"Backgrounds/bg1"));
} }

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@ -117,7 +117,7 @@ namespace osu.Game.Screens.Menu
} }
[BackgroundDependencyLoader(true)] [BackgroundDependencyLoader(true)]
private void load(AudioManager audio, OsuGame game = null) private void load(OsuGame game = null)
{ {
toolbar = game?.Toolbar; toolbar = game?.Toolbar;
} }