From 3485ef33a726b1caee8a0245188691d79da38674 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Wed, 25 Dec 2019 15:05:08 +0900 Subject: [PATCH] Rename tests and add missing coverage --- .../TestSceneLegacyBeatmapSkin.cs | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs index e26b671d57..4676f14655 100644 --- a/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs +++ b/osu.Game.Rulesets.Osu.Tests/TestSceneLegacyBeatmapSkin.cs @@ -26,19 +26,20 @@ namespace osu.Game.Rulesets.Osu.Tests [Resolved] private AudioManager audio { get; set; } - [Test] - public void TestBeatmapComboColours() + [TestCase(true)] + [TestCase(false)] + public void TestBeatmapComboColours(bool customSkinColoursPresent) { ExposedPlayer player = null; - AddStep("load coloured beatmap", () => player = loadBeatmap(false, true)); + AddStep("load coloured beatmap", () => player = loadBeatmap(customSkinColoursPresent, true)); AddUntilStep("wait for player", () => player.IsLoaded); AddAssert("is beatmap skin colours", () => player.UsableComboColours.SequenceEqual(TestBeatmapSkin.Colours)); } [Test] - public void TestEmptyBeatmapComboColours() + public void TestBeatmapNoComboColours() { ExposedPlayer player = null; @@ -49,7 +50,7 @@ namespace osu.Game.Rulesets.Osu.Tests } [Test] - public void TestEmptyBeatmapCustomSkinColours() + public void TestBeatmapNoComboColoursSkinOverride() { ExposedPlayer player = null;