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Merge pull request #23877 from yhsphd/tournament-mappool-linebreak
Add a checkbox to toggle line breaking for each mod in tournament mappool screen
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commit
3410880318
@ -24,6 +24,9 @@ namespace osu.Game.Tournament.Tests.Screens
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Add(screen = new MapPoolScreen { Width = 0.7f });
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}
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[SetUp]
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public void SetUp() => Schedule(() => Ladder.SplitMapPoolByMods.Value = true);
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[Test]
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public void TestFewMaps()
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{
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@ -92,7 +95,7 @@ namespace osu.Game.Tournament.Tests.Screens
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
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for (int i = 0; i < 11; i++)
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addBeatmap(i > 4 ? $"M{i}" : "NM");
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addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
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});
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AddStep("reset match", () =>
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@ -118,7 +121,7 @@ namespace osu.Game.Tournament.Tests.Screens
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
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for (int i = 0; i < 12; i++)
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addBeatmap(i > 4 ? $"M{i}" : "NM");
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addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
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});
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AddStep("reset match", () =>
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@ -130,7 +133,27 @@ namespace osu.Game.Tournament.Tests.Screens
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assertThreeWide();
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}
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private void addBeatmap(string mods = "nm")
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[Test]
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public void TestSplitMapPoolByMods()
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{
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AddStep("load many maps", () =>
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{
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Clear();
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for (int i = 0; i < 12; i++)
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addBeatmap(i > 4 ? Ruleset.Value.CreateInstance().AllMods.ElementAt(i).Acronym : "NM");
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});
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AddStep("disable splitting map pool by mods", () => Ladder.SplitMapPoolByMods.Value = false);
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AddStep("reset match", () =>
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{
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Ladder.CurrentMatch.Value = new TournamentMatch();
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Ladder.CurrentMatch.Value = Ladder.Matches.First();
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});
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}
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private void addBeatmap(string mods = "NM")
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{
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Ladder.CurrentMatch.Value.Round.Value.Beatmaps.Add(new RoundBeatmap
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{
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@ -42,5 +42,7 @@ namespace osu.Game.Tournament.Models
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};
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public Bindable<bool> AutoProgressScreens = new BindableBool(true);
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public Bindable<bool> SplitMapPoolByMods = new BindableBool(true);
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}
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}
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@ -24,7 +24,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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{
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public partial class MapPoolScreen : TournamentMatchScreen
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{
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private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
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private FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
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[Resolved(canBeNull: true)]
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private TournamentSceneManager sceneManager { get; set; }
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@ -32,12 +32,13 @@ namespace osu.Game.Tournament.Screens.MapPool
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private TeamColour pickColour;
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private ChoiceType pickType;
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private readonly OsuButton buttonRedBan;
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private readonly OsuButton buttonBlueBan;
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private readonly OsuButton buttonRedPick;
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private readonly OsuButton buttonBluePick;
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private OsuButton buttonRedBan;
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private OsuButton buttonBlueBan;
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private OsuButton buttonRedPick;
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private OsuButton buttonBluePick;
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public MapPoolScreen()
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[BackgroundDependencyLoader]
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private void load(MatchIPCInfo ipc)
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{
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InternalChildren = new Drawable[]
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{
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@ -98,15 +99,26 @@ namespace osu.Game.Tournament.Screens.MapPool
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Action = reset
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},
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new ControlPanel.Spacer(),
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new OsuCheckbox
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{
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LabelText = "Split display by mods",
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Current = LadderInfo.SplitMapPoolByMods,
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},
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},
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}
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};
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ipc.Beatmap.BindValueChanged(beatmapChanged);
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}
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[BackgroundDependencyLoader]
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private void load(MatchIPCInfo ipc)
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private Bindable<bool> splitMapPoolByMods;
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protected override void LoadComplete()
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{
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ipc.Beatmap.BindValueChanged(beatmapChanged);
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base.LoadComplete();
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splitMapPoolByMods = LadderInfo.SplitMapPoolByMods.GetBoundCopy();
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splitMapPoolByMods.BindValueChanged(_ => updateDisplay());
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}
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private void beatmapChanged(ValueChangedEvent<TournamentBeatmap> beatmap)
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@ -213,24 +225,27 @@ namespace osu.Game.Tournament.Screens.MapPool
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protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
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{
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base.CurrentMatchChanged(match);
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updateDisplay();
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}
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private void updateDisplay()
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{
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mapFlows.Clear();
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if (match.NewValue == null)
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if (CurrentMatch.Value == null)
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return;
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int totalRows = 0;
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if (match.NewValue.Round.Value != null)
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if (CurrentMatch.Value.Round.Value != null)
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{
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FillFlowContainer<TournamentBeatmapPanel> currentFlow = null;
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string currentMod = null;
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string currentMods = null;
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int flowCount = 0;
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foreach (var b in match.NewValue.Round.Value.Beatmaps)
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foreach (var b in CurrentMatch.Value.Round.Value.Beatmaps)
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{
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if (currentFlow == null || currentMod != b.Mods)
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if (currentFlow == null || (LadderInfo.SplitMapPoolByMods.Value && currentMods != b.Mods))
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{
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mapFlows.Add(currentFlow = new FillFlowContainer<TournamentBeatmapPanel>
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{
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@ -240,7 +255,7 @@ namespace osu.Game.Tournament.Screens.MapPool
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AutoSizeAxes = Axes.Y
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});
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currentMod = b.Mods;
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currentMods = b.Mods;
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totalRows++;
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flowCount = 0;
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