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Fix events not being bound correctly

Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
This commit is contained in:
Dan Balasescu 2020-11-09 19:06:48 +09:00 committed by GitHub
parent d93cf08570
commit 33c3b07101
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@ -180,9 +180,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
{ {
var drawableNested = CreateNestedHitObject(h) ?? throw new InvalidOperationException($"{nameof(CreateNestedHitObject)} returned null for {h.GetType().ReadableName()}."); var drawableNested = CreateNestedHitObject(h) ?? throw new InvalidOperationException($"{nameof(CreateNestedHitObject)} returned null for {h.GetType().ReadableName()}.");
drawableNested.OnNewResult += (d, r) => OnNewResult?.Invoke(d, r); drawableNested.OnNewResult += onNewResult;
drawableNested.OnRevertResult += (d, r) => OnRevertResult?.Invoke(d, r); drawableNested.OnRevertResult += onRevertResult;
drawableNested.ApplyCustomUpdateState += (d, j) => ApplyCustomUpdateState?.Invoke(d, j); drawableNested.ApplyCustomUpdateState += onApplyCustomUpdateState;
nestedHitObjects.Value.Add(drawableNested); nestedHitObjects.Value.Add(drawableNested);
AddNestedHitObject(drawableNested); AddNestedHitObject(drawableNested);