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Don't select a new beatmap in load()

This commit is contained in:
smoogipoo 2017-11-30 17:39:06 +09:00
parent e5353bb53e
commit 33adf569a4

View File

@ -31,7 +31,6 @@ namespace osu.Game.Tests.Visual
this.beatmaps = beatmaps;
compose.Beatmap.BindTo(osuGame.Beatmap);
nextBeatmap();
}
private void nextBeatmap()