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Do not set WorkingBeatmap explicitly in mode stack.

This commit is contained in:
Huo Yaoyuan 2016-11-14 04:01:48 +08:00
parent afab938794
commit 33a35ca711

View File

@ -105,10 +105,7 @@ namespace osu.Game
} }
}); });
(modeStack = new Intro (modeStack = new Intro()).Preload(this, d =>
{
Beatmap = Beatmap
}).Preload(this, d =>
{ {
mainContent.Add(d); mainContent.Add(d);