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Remove fallback logic when custom sample set is specified
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@ -84,12 +84,14 @@ namespace osu.Game.Audio
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{
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if (!string.IsNullOrEmpty(Suffix))
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yield return $"Gameplay/{Bank}-{Name}{Suffix}";
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else
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{
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yield return $"Gameplay/{Bank}-{Name}";
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yield return $"Gameplay/{Name}";
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}
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}
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}
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/// <summary>
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/// Creates a new <see cref="HitSampleInfo"/> with overridden values.
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