diff --git a/osu.Game/Input/Bindings/GlobalActionContainer.cs b/osu.Game/Input/Bindings/GlobalActionContainer.cs index 77f57bd637..2736c20da9 100644 --- a/osu.Game/Input/Bindings/GlobalActionContainer.cs +++ b/osu.Game/Input/Bindings/GlobalActionContainer.cs @@ -69,7 +69,7 @@ namespace osu.Game.Input.Bindings new KeyBinding(new[] { InputKey.Control, InputKey.Plus }, GlobalAction.IncreaseScrollSpeed), new KeyBinding(new[] { InputKey.Control, InputKey.Minus }, GlobalAction.DecreaseScrollSpeed), new KeyBinding(InputKey.MouseMiddle, GlobalAction.PauseGameplay), - new KeyBinding(InputKey.Space, GlobalAction.PauseReplay), + new KeyBinding(InputKey.Space, GlobalAction.TogglePauseReplay), new KeyBinding(InputKey.Control, GlobalAction.HoldForHUD), }; @@ -198,7 +198,7 @@ namespace osu.Game.Input.Bindings [Description("Random Skin")] RandomSkin, - [Description("Pause Replay")] - PauseReplay, + [Description("Pause / resume replay")] + TogglePauseReplay, } } diff --git a/osu.Game/Screens/Play/ReplayPlayer.cs b/osu.Game/Screens/Play/ReplayPlayer.cs index 2c0b766a17..294d116f51 100644 --- a/osu.Game/Screens/Play/ReplayPlayer.cs +++ b/osu.Game/Screens/Play/ReplayPlayer.cs @@ -42,7 +42,7 @@ namespace osu.Game.Screens.Play { switch (action) { - case GlobalAction.PauseReplay: + case GlobalAction.TogglePauseReplay: if (GameplayClockContainer.IsPaused.Value) GameplayClockContainer.Start(); else