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Merge pull request #9129 from peppy/remove-unused-mania-rprop

Remove necessity for custom mania interface caching
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Dan Balasescu 2020-05-28 15:34:28 +09:00 committed by GitHub
commit 333b03de44
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 76 additions and 36 deletions

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@ -8,7 +8,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
@ -19,8 +18,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests namespace osu.Game.Rulesets.Mania.Tests
{ {
[Cached(Type = typeof(IManiaHitObjectComposer))] public abstract class ManiaPlacementBlueprintTestScene : PlacementBlueprintTestScene
public abstract class ManiaPlacementBlueprintTestScene : PlacementBlueprintTestScene, IManiaHitObjectComposer
{ {
private readonly Column column; private readonly Column column;

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@ -4,15 +4,13 @@
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK.Graphics; using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests namespace osu.Game.Rulesets.Mania.Tests
{ {
[Cached(Type = typeof(IManiaHitObjectComposer))] public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene
public abstract class ManiaSelectionBlueprintTestScene : SelectionBlueprintTestScene, IManiaHitObjectComposer
{ {
[Cached(Type = typeof(IAdjustableClock))] [Cached(Type = typeof(IAdjustableClock))]
private readonly IAdjustableClock clock = new StopwatchClock(); private readonly IAdjustableClock clock = new StopwatchClock();

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@ -2,23 +2,27 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Timing; using osu.Framework.Timing;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Configuration; using osu.Game.Configuration;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Edit; using osu.Game.Rulesets.Mania.Edit;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Screens.Edit; using osu.Game.Screens.Edit;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Mania.Tests namespace osu.Game.Rulesets.Mania.Tests
{ {
[Cached(typeof(IManiaHitObjectComposer))] public class TestSceneManiaBeatSnapGrid : EditorClockTestScene
public class TestSceneManiaBeatSnapGrid : EditorClockTestScene, IManiaHitObjectComposer
{ {
[Cached(typeof(IScrollingInfo))] [Cached(typeof(IScrollingInfo))]
private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo(); private ScrollingTestContainer.TestScrollingInfo scrollingInfo = new ScrollingTestContainer.TestScrollingInfo();
@ -50,7 +54,10 @@ namespace osu.Game.Rulesets.Mania.Tests
{ {
Clock = new FramedClock(new StopwatchClock()) Clock = new FramedClock(new StopwatchClock())
}, },
beatSnapGrid = new ManiaBeatSnapGrid() new TestHitObjectComposer(Playfield)
{
Child = beatSnapGrid = new ManiaBeatSnapGrid()
}
}; };
} }
@ -67,4 +74,51 @@ namespace osu.Game.Rulesets.Mania.Tests
public ManiaPlayfield Playfield { get; } public ManiaPlayfield Playfield { get; }
} }
public class TestHitObjectComposer : HitObjectComposer
{
public override Playfield Playfield { get; }
public override IEnumerable<DrawableHitObject> HitObjects => Enumerable.Empty<DrawableHitObject>();
public override bool CursorInPlacementArea => false;
public TestHitObjectComposer(Playfield playfield)
{
Playfield = playfield;
}
public Drawable Child
{
set => InternalChild = value;
}
public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition)
{
throw new System.NotImplementedException();
}
public override float GetBeatSnapDistanceAt(double referenceTime)
{
throw new System.NotImplementedException();
}
public override float DurationToDistance(double referenceTime, double duration)
{
throw new System.NotImplementedException();
}
public override double DistanceToDuration(double referenceTime, float distance)
{
throw new System.NotImplementedException();
}
public override double GetSnappedDurationFromDistance(double referenceTime, float distance)
{
throw new System.NotImplementedException();
}
public override float GetSnappedDistanceFromDistance(double referenceTime, float distance)
{
throw new System.NotImplementedException();
}
}
} }

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@ -20,9 +20,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
private readonly EditNotePiece headPiece; private readonly EditNotePiece headPiece;
private readonly EditNotePiece tailPiece; private readonly EditNotePiece tailPiece;
[Resolved]
private IManiaHitObjectComposer composer { get; set; }
[Resolved] [Resolved]
private IScrollingInfo scrollingInfo { get; set; } private IScrollingInfo scrollingInfo { get; set; }

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@ -18,9 +18,6 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
[Resolved] [Resolved]
private IScrollingInfo scrollingInfo { get; set; } private IScrollingInfo scrollingInfo { get; set; }
[Resolved]
private IManiaHitObjectComposer composer { get; set; }
protected ManiaSelectionBlueprint(DrawableHitObject drawableObject) protected ManiaSelectionBlueprint(DrawableHitObject drawableObject)
: base(drawableObject) : base(drawableObject)
{ {

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@ -1,12 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania.Edit
{
public interface IManiaHitObjectComposer
{
ManiaPlayfield Playfield { get; }
}
}

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@ -11,6 +11,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
@ -63,9 +65,9 @@ namespace osu.Game.Rulesets.Mania.Edit
private (double start, double end)? selectionTimeRange; private (double start, double end)? selectionTimeRange;
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(IManiaHitObjectComposer composer) private void load(HitObjectComposer composer)
{ {
foreach (var stage in composer.Playfield.Stages) foreach (var stage in ((ManiaPlayfield)composer.Playfield).Stages)
{ {
foreach (var column in stage.Columns) foreach (var column in stage.Columns)
{ {

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@ -20,8 +20,7 @@ using osuTK;
namespace osu.Game.Rulesets.Mania.Edit namespace osu.Game.Rulesets.Mania.Edit
{ {
[Cached(Type = typeof(IManiaHitObjectComposer))] public class ManiaHitObjectComposer : HitObjectComposer<ManiaHitObject>
public class ManiaHitObjectComposer : HitObjectComposer<ManiaHitObject>, IManiaHitObjectComposer
{ {
private DrawableManiaEditRuleset drawableRuleset; private DrawableManiaEditRuleset drawableRuleset;
private ManiaBeatSnapGrid beatSnapGrid; private ManiaBeatSnapGrid beatSnapGrid;
@ -50,7 +49,7 @@ namespace osu.Game.Rulesets.Mania.Edit
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
=> dependencies = new DependencyContainer(base.CreateChildDependencies(parent)); => dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
public ManiaPlayfield Playfield => ((ManiaPlayfield)drawableRuleset.Playfield); public new ManiaPlayfield Playfield => ((ManiaPlayfield)drawableRuleset.Playfield);
public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo; public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo;

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@ -4,6 +4,7 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints; using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Edit
private IScrollingInfo scrollingInfo { get; set; } private IScrollingInfo scrollingInfo { get; set; }
[Resolved] [Resolved]
private IManiaHitObjectComposer composer { get; set; } private HitObjectComposer composer { get; set; }
public override bool HandleMovement(MoveSelectionEvent moveEvent) public override bool HandleMovement(MoveSelectionEvent moveEvent)
{ {
@ -31,7 +32,9 @@ namespace osu.Game.Rulesets.Mania.Edit
private void performColumnMovement(int lastColumn, MoveSelectionEvent moveEvent) private void performColumnMovement(int lastColumn, MoveSelectionEvent moveEvent)
{ {
var currentColumn = composer.Playfield.GetColumnByPosition(moveEvent.ScreenSpacePosition); var maniaPlayfield = ((ManiaHitObjectComposer)composer).Playfield;
var currentColumn = maniaPlayfield.GetColumnByPosition(moveEvent.ScreenSpacePosition);
if (currentColumn == null) if (currentColumn == null)
return; return;
@ -50,7 +53,7 @@ namespace osu.Game.Rulesets.Mania.Edit
maxColumn = obj.Column; maxColumn = obj.Column;
} }
columnDelta = Math.Clamp(columnDelta, -minColumn, composer.Playfield.TotalColumns - 1 - maxColumn); columnDelta = Math.Clamp(columnDelta, -minColumn, maniaPlayfield.TotalColumns - 1 - maxColumn);
foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>()) foreach (var obj in SelectedHitObjects.OfType<ManiaHitObject>())
obj.Column += columnDelta; obj.Column += columnDelta;

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@ -48,6 +48,8 @@ namespace osu.Game.Rulesets.Edit
protected ComposeBlueprintContainer BlueprintContainer { get; private set; } protected ComposeBlueprintContainer BlueprintContainer { get; private set; }
public override Playfield Playfield => drawableRulesetWrapper.Playfield;
private DrawableEditRulesetWrapper<TObject> drawableRulesetWrapper; private DrawableEditRulesetWrapper<TObject> drawableRulesetWrapper;
protected readonly Container LayerBelowRuleset = new Container { RelativeSizeAxes = Axes.Both }; protected readonly Container LayerBelowRuleset = new Container { RelativeSizeAxes = Axes.Both };
@ -261,11 +263,13 @@ namespace osu.Game.Rulesets.Edit
[Cached(typeof(IPositionSnapProvider))] [Cached(typeof(IPositionSnapProvider))]
public abstract class HitObjectComposer : CompositeDrawable, IPositionSnapProvider public abstract class HitObjectComposer : CompositeDrawable, IPositionSnapProvider
{ {
internal HitObjectComposer() protected HitObjectComposer()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
} }
public abstract Playfield Playfield { get; }
/// <summary> /// <summary>
/// All the <see cref="DrawableHitObject"/>s. /// All the <see cref="DrawableHitObject"/>s.
/// </summary> /// </summary>