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mirror of https://github.com/ppy/osu.git synced 2024-11-06 09:47:52 +08:00

Add back filter control background, adjust opacity

This commit is contained in:
smoogipoo 2020-02-19 19:48:34 +09:00
parent e966689044
commit 3338241632
2 changed files with 6 additions and 3 deletions

View File

@ -4,6 +4,7 @@
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Threading;
using osu.Game.Overlays.SearchableList;
using osu.Game.Rulesets;
@ -13,7 +14,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
{
public class FilterControl : SearchableListFilterControl<PrimaryFilter, SecondaryFilter>
{
protected override Color4 BackgroundColour => Color4.Transparent;
protected override Color4 BackgroundColour => Color4.Black.Opacity(0.5f);
protected override PrimaryFilter DefaultTab => PrimaryFilter.Open;
protected override SecondaryFilter DefaultCategory => SecondaryFilter.Public;

View File

@ -75,6 +75,8 @@ namespace osu.Game.Screens.Multi
RelativeSizeAxes = Axes.Both;
Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING };
var backgroundColour = OsuColour.FromHex(@"3e3a44");
InternalChild = waves = new MultiplayerWaveContainer
{
RelativeSizeAxes = Axes.Both,
@ -83,7 +85,7 @@ namespace osu.Game.Screens.Multi
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"3e3a44"),
Colour = backgroundColour,
},
new Container
{
@ -118,7 +120,7 @@ namespace osu.Game.Screens.Multi
Child = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.FromHex(@"3e3a44").Opacity(0.6f), OsuColour.FromHex(@"3e3a44"))
Colour = ColourInfo.GradientVertical(backgroundColour.Opacity(0.7f), backgroundColour)
},
}
}