From 332b08160388cc0eaef2d22f5197ce9e5ee910ba Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 3 Apr 2025 18:55:45 +0900 Subject: [PATCH] Rename some variables --- .../Play/PlayerSettings/BeatmapOffsetControl.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs index c2cd09c56f..23ccb3311b 100644 --- a/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs +++ b/osu.Game/Screens/Play/PlayerSettings/BeatmapOffsetControl.cs @@ -63,11 +63,11 @@ namespace osu.Game.Screens.Play.PlayerSettings [Resolved] private IGameplayClock? gameplayClock { get; set; } - private double lastPlayAverage; + private double lastPlayMedian; private double lastPlayBeatmapOffset; private HitEventTimingDistributionGraph? lastPlayGraph; - private SettingsButton? useAverageButton; + private SettingsButton? calibrateFromLastPlayButton; private IDisposable? beatmapOffsetSubscription; @@ -226,7 +226,7 @@ namespace osu.Game.Screens.Play.PlayerSettings return; } - lastPlayAverage = median; + lastPlayMedian = median; lastPlayBeatmapOffset = Current.Value; LinkFlowContainer globalOffsetText; @@ -239,7 +239,7 @@ namespace osu.Game.Screens.Play.PlayerSettings Height = 50, }, new AverageHitError(hitEvents), - useAverageButton = new SettingsButton + calibrateFromLastPlayButton = new SettingsButton { Text = BeatmapOffsetControlStrings.CalibrateUsingLastPlay, Action = () => @@ -247,7 +247,7 @@ namespace osu.Game.Screens.Play.PlayerSettings if (Current.Disabled) return; - Current.Value = lastPlayBeatmapOffset - lastPlayAverage; + Current.Value = lastPlayBeatmapOffset - lastPlayMedian; lastAppliedScore.Value = ReferenceScore.Value; }, }, @@ -281,8 +281,8 @@ namespace osu.Game.Screens.Play.PlayerSettings bool allow = allowOffsetAdjust; - if (useAverageButton != null) - useAverageButton.Enabled.Value = allow && !Precision.AlmostEquals(lastPlayAverage, adjustmentSinceLastPlay, Current.Precision / 2); + if (calibrateFromLastPlayButton != null) + calibrateFromLastPlayButton.Enabled.Value = allow && !Precision.AlmostEquals(lastPlayMedian, adjustmentSinceLastPlay, Current.Precision / 2); Current.Disabled = !allow; }