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Adjust namespaces
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@ -1,7 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Rulesets.UI.Scrolling.Visualisers
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namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
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{
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{
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public class ConstantScrollAlgorithm : IScrollAlgorithm
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public class ConstantScrollAlgorithm : IScrollAlgorithm
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{
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{
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@ -1,7 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Rulesets.UI.Scrolling.Visualisers
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namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
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{
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{
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public interface IScrollAlgorithm
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public interface IScrollAlgorithm
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{
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{
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@ -4,7 +4,7 @@
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using osu.Framework.Lists;
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using osu.Framework.Lists;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.Timing;
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namespace osu.Game.Rulesets.UI.Scrolling.Visualisers
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namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
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{
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{
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public class OverlappingScrollAlgorithm : IScrollAlgorithm
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public class OverlappingScrollAlgorithm : IScrollAlgorithm
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{
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{
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@ -5,7 +5,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.Timing;
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namespace osu.Game.Rulesets.UI.Scrolling.Visualisers
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namespace osu.Game.Rulesets.UI.Scrolling.Algorithms
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{
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{
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public class SequentialScrollAlgorithm : IScrollAlgorithm
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public class SequentialScrollAlgorithm : IScrollAlgorithm
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{
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{
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@ -9,7 +9,7 @@ using osu.Game.Configuration;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Objects.Types;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.Timing;
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using osu.Game.Rulesets.UI.Scrolling.Visualisers;
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using osu.Game.Rulesets.UI.Scrolling.Algorithms;
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namespace osu.Game.Rulesets.UI.Scrolling
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namespace osu.Game.Rulesets.UI.Scrolling
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{
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{
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