diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index 08cb35722a..387479c137 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -62,7 +62,8 @@ namespace osu.Game.Rulesets.Osu.UI if (c != null) { var original = c.ProxiedLayer; - // lifetime is set on LoadComplete so wait until it. + + // Hitobjects only have lifetimes set on LoadComplete, so approach circles should not be added until that point original.OnLoadComplete += addApproachCircleProxy; }