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Merge pull request #16342 from peppy/editor-toolbox-expand
Contract editor toolboxes when not in use
This commit is contained in:
commit
32b6bf64d0
@ -1,47 +1,46 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Framework.Testing;
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using osu.Framework.Threading;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Overlays.Settings
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namespace osu.Game.Overlays
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{
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public class Sidebar : Container<SidebarIconButton>, IStateful<ExpandedState>
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public abstract class ExpandingButtonContainer : Container, IStateful<ExpandedState>
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{
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private readonly Box background;
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private readonly FillFlowContainer<SidebarIconButton> content;
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public const float DEFAULT_WIDTH = 70;
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public const int EXPANDED_WIDTH = 200;
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private readonly float contractedWidth;
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private readonly float expandedWidth;
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public event Action<ExpandedState> StateChanged;
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protected override Container<SidebarIconButton> Content => content;
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protected override Container<Drawable> Content => FillFlow;
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public Sidebar()
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protected FillFlowContainer FillFlow { get; }
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protected ExpandingButtonContainer(float contractedWidth, float expandedWidth)
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{
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this.contractedWidth = contractedWidth;
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this.expandedWidth = expandedWidth;
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RelativeSizeAxes = Axes.Y;
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Width = contractedWidth;
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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Colour = OsuColour.Gray(0.02f),
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RelativeSizeAxes = Axes.Both,
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},
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new SidebarScrollContainer
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{
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Children = new[]
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{
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content = new FillFlowContainer<SidebarIconButton>
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FillFlow = new FillFlowContainer
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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@ -54,12 +53,6 @@ namespace osu.Game.Overlays.Settings
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};
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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background.Colour = colourProvider.Background5;
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}
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private ScheduledDelegate expandEvent;
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private ExpandedState state;
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@ -72,7 +65,7 @@ namespace osu.Game.Overlays.Settings
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protected override void OnHoverLost(HoverLostEvent e)
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{
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expandEvent?.Cancel();
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lastHoveredButton = null;
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hoveredButton = null;
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State = ExpandedState.Contracted;
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base.OnHoverLost(e);
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@ -107,11 +100,11 @@ namespace osu.Game.Overlays.Settings
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switch (state)
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{
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default:
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this.ResizeTo(new Vector2(DEFAULT_WIDTH, Height), 500, Easing.OutQuint);
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this.ResizeTo(new Vector2(contractedWidth, Height), 500, Easing.OutQuint);
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break;
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case ExpandedState.Expanded:
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this.ResizeTo(new Vector2(EXPANDED_WIDTH, Height), 500, Easing.OutQuint);
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this.ResizeTo(new Vector2(expandedWidth, Height), 500, Easing.OutQuint);
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break;
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}
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@ -119,24 +112,24 @@ namespace osu.Game.Overlays.Settings
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}
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}
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private Drawable lastHoveredButton;
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private Drawable hoveredButton => content.Children.FirstOrDefault(c => c.IsHovered);
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private Drawable hoveredButton;
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private void queueExpandIfHovering()
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{
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// only expand when we hover a different button.
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if (lastHoveredButton == hoveredButton) return;
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// if the same button is hovered, let the scheduled expand play out..
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if (hoveredButton?.IsHovered == true)
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return;
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if (!IsHovered) return;
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// ..otherwise check whether a new button is hovered, and if so, queue a new hover operation.
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if (State != ExpandedState.Expanded)
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{
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expandEvent?.Cancel();
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// usually we wouldn't use ChildrenOfType in implementations, but this is the simplest way
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// to handle cases like the editor where the buttons may be nested within a child hierarchy.
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hoveredButton = FillFlow.ChildrenOfType<OsuButton>().FirstOrDefault(c => c.IsHovered);
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expandEvent?.Cancel();
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if (hoveredButton?.IsHovered == true && State != ExpandedState.Expanded)
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expandEvent = Scheduler.AddDelayed(() => State = ExpandedState.Expanded, 750);
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}
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lastHoveredButton = hoveredButton;
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}
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}
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|
31
osu.Game/Overlays/Settings/SettingsSidebar.cs
Normal file
31
osu.Game/Overlays/Settings/SettingsSidebar.cs
Normal file
@ -0,0 +1,31 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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namespace osu.Game.Overlays.Settings
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{
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public class SettingsSidebar : ExpandingButtonContainer
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{
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public const float DEFAULT_WIDTH = 70;
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public const int EXPANDED_WIDTH = 200;
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public SettingsSidebar()
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: base(DEFAULT_WIDTH, EXPANDED_WIDTH)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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AddInternal(new Box
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{
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Colour = colourProvider.Background5,
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RelativeSizeAxes = Axes.Both,
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Depth = float.MaxValue
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});
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}
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}
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}
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@ -62,14 +62,14 @@ namespace osu.Game.Overlays.Settings
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{
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textIconContent = new Container
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{
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Width = Sidebar.DEFAULT_WIDTH,
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Width = SettingsSidebar.DEFAULT_WIDTH,
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RelativeSizeAxes = Axes.Y,
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Colour = OsuColour.Gray(0.6f),
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Children = new Drawable[]
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{
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headerText = new OsuSpriteText
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{
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Position = new Vector2(Sidebar.DEFAULT_WIDTH + 10, 0),
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Position = new Vector2(SettingsSidebar.DEFAULT_WIDTH + 10, 0),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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},
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@ -27,7 +27,7 @@ namespace osu.Game.Overlays
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public const float TRANSITION_LENGTH = 600;
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private const float sidebar_width = Sidebar.DEFAULT_WIDTH;
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private const float sidebar_width = SettingsSidebar.DEFAULT_WIDTH;
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/// <summary>
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/// The width of the settings panel content, excluding the sidebar.
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@ -43,7 +43,7 @@ namespace osu.Game.Overlays
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protected override Container<Drawable> Content => ContentContainer;
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protected Sidebar Sidebar;
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protected SettingsSidebar Sidebar;
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private SidebarIconButton selectedSidebarButton;
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public SettingsSectionsContainer SectionsContainer { get; private set; }
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@ -129,7 +129,7 @@ namespace osu.Game.Overlays
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if (showSidebar)
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{
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AddInternal(Sidebar = new Sidebar { Width = sidebar_width });
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AddInternal(Sidebar = new SettingsSidebar { Width = sidebar_width });
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}
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CreateSections()?.ForEach(AddSection);
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@ -244,7 +244,7 @@ namespace osu.Game.Overlays
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if (selectedSidebarButton != null)
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selectedSidebarButton.Selected = false;
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selectedSidebarButton = Sidebar.Children.FirstOrDefault(b => b.Section == section.NewValue);
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selectedSidebarButton = Sidebar.Children.OfType<SidebarIconButton>().FirstOrDefault(b => b.Section == section.NewValue);
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if (selectedSidebarButton != null)
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selectedSidebarButton.Selected = true;
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@ -39,7 +39,7 @@ namespace osu.Game.Overlays
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[BackgroundDependencyLoader]
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private void load()
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{
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Size = new Vector2(Sidebar.DEFAULT_WIDTH);
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Size = new Vector2(SettingsSidebar.DEFAULT_WIDTH);
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AddRange(new Drawable[]
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{
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|
190
osu.Game/Overlays/SettingsToolboxGroup.cs
Normal file
190
osu.Game/Overlays/SettingsToolboxGroup.cs
Normal file
@ -0,0 +1,190 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Caching;
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using osu.Framework.Extensions.EnumExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Layout;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public abstract class SettingsToolboxGroup : Container
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{
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private const float transition_duration = 250;
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private const int container_width = 270;
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private const int border_thickness = 2;
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private const int header_height = 30;
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private const int corner_radius = 5;
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private const float fade_duration = 800;
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private const float inactive_alpha = 0.5f;
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private readonly Cached headerTextVisibilityCache = new Cached();
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private readonly FillFlowContainer content;
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private readonly IconButton button;
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private bool expanded = true;
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public bool Expanded
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{
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get => expanded;
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set
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{
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if (expanded == value) return;
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expanded = value;
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content.ClearTransforms();
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if (expanded)
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content.AutoSizeAxes = Axes.Y;
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else
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{
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content.AutoSizeAxes = Axes.None;
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content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
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}
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updateExpanded();
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}
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}
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private Color4 expandedColour;
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private readonly OsuSpriteText headerText;
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/// <summary>
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/// Create a new instance.
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/// </summary>
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/// <param name="title">The title to be displayed in the header of this group.</param>
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protected SettingsToolboxGroup(string title)
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{
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AutoSizeAxes = Axes.Y;
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Width = container_width;
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Masking = true;
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CornerRadius = corner_radius;
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BorderColour = Color4.Black;
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BorderThickness = border_thickness;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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Alpha = 0.5f,
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Container
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{
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Name = @"Header",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X,
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Height = header_height,
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Children = new Drawable[]
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{
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headerText = new OsuSpriteText
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{
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Origin = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Text = title.ToUpperInvariant(),
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
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Padding = new MarginPadding { Left = 10, Right = 30 },
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},
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button = new IconButton
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.CentreRight,
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Position = new Vector2(-15, 0),
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Icon = FontAwesome.Solid.Bars,
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Scale = new Vector2(0.75f),
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Action = () => Expanded = !Expanded,
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},
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}
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},
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content = new FillFlowContainer
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{
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Name = @"Content",
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Direction = FillDirection.Vertical,
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RelativeSizeAxes = Axes.X,
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AutoSizeDuration = transition_duration,
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AutoSizeEasing = Easing.OutQuint,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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Spacing = new Vector2(0, 15),
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}
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}
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},
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};
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}
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protected override bool OnInvalidate(Invalidation invalidation, InvalidationSource source)
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{
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if (invalidation.HasFlagFast(Invalidation.DrawSize))
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headerTextVisibilityCache.Invalidate();
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return base.OnInvalidate(invalidation, source);
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}
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protected override void Update()
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{
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base.Update();
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if (!headerTextVisibilityCache.IsValid)
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// These toolbox grouped may be contracted to only show icons.
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// For now, let's hide the header to avoid text truncation weirdness in such cases.
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headerText.FadeTo(headerText.DrawWidth < DrawWidth ? 1 : 0, 150, Easing.OutQuint);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
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}
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protected override bool OnHover(HoverEvent e)
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{
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this.FadeIn(fade_duration, Easing.OutQuint);
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return false;
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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expandedColour = colours.Yellow;
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updateExpanded();
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}
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private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
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protected override Container<Drawable> Content => content;
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protected override bool OnMouseDown(MouseDownEvent e) => true;
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}
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}
|
@ -2,13 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Graphics;
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using osu.Game.Screens.Play.PlayerSettings;
|
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using osu.Game.Overlays;
|
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|
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namespace osu.Game.Rulesets.Edit
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{
|
||||
public class ToolboxGroup : PlayerSettingsGroup
|
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public class EditorToolboxGroup : SettingsToolboxGroup
|
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{
|
||||
public ToolboxGroup(string title)
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||||
public EditorToolboxGroup(string title)
|
||||
: base(title)
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
@ -13,6 +13,7 @@ using osu.Framework.Input;
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using osu.Framework.Input.Events;
|
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using osu.Framework.Logging;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Configuration;
|
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using osu.Game.Rulesets.Edit.Tools;
|
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using osu.Game.Rulesets.Mods;
|
||||
@ -98,8 +99,6 @@ namespace osu.Game.Rulesets.Edit
|
||||
|
||||
dependencies.CacheAs(Playfield);
|
||||
|
||||
const float toolbar_width = 200;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
@ -116,20 +115,15 @@ namespace osu.Game.Rulesets.Edit
|
||||
.WithChild(BlueprintContainer = CreateBlueprintContainer())
|
||||
}
|
||||
},
|
||||
new FillFlowContainer
|
||||
new LeftToolboxFlow
|
||||
{
|
||||
Name = "Sidebar",
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Width = toolbar_width,
|
||||
Padding = new MarginPadding { Right = 10 },
|
||||
Spacing = new Vector2(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ToolboxGroup("toolbox (1-9)")
|
||||
new EditorToolboxGroup("toolbox (1-9)")
|
||||
{
|
||||
Child = toolboxCollection = new EditorRadioButtonCollection { RelativeSizeAxes = Axes.X }
|
||||
},
|
||||
new ToolboxGroup("toggles (Q~P)")
|
||||
new EditorToolboxGroup("toggles (Q~P)")
|
||||
{
|
||||
Child = togglesCollection = new FillFlowContainer
|
||||
{
|
||||
@ -426,6 +420,18 @@ namespace osu.Game.Rulesets.Edit
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private class LeftToolboxFlow : ExpandingButtonContainer
|
||||
{
|
||||
public LeftToolboxFlow()
|
||||
: base(80, 200)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Padding = new MarginPadding { Right = 10 };
|
||||
|
||||
FillFlow.Spacing = new Vector2(10);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -7,7 +7,7 @@ using osu.Game.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Rulesets.Edit
|
||||
{
|
||||
public class ScrollingToolboxGroup : ToolboxGroup
|
||||
public class ScrollingToolboxGroup : EditorToolboxGroup
|
||||
{
|
||||
protected readonly OsuScrollContainer Scroll;
|
||||
|
||||
|
@ -1,165 +1,24 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Play.PlayerSettings
|
||||
{
|
||||
public abstract class PlayerSettingsGroup : Container
|
||||
public class PlayerSettingsGroup : SettingsToolboxGroup
|
||||
{
|
||||
private const float transition_duration = 250;
|
||||
private const int container_width = 270;
|
||||
private const int border_thickness = 2;
|
||||
private const int header_height = 30;
|
||||
private const int corner_radius = 5;
|
||||
|
||||
private readonly FillFlowContainer content;
|
||||
private readonly IconButton button;
|
||||
|
||||
private bool expanded = true;
|
||||
|
||||
public bool Expanded
|
||||
public PlayerSettingsGroup(string title)
|
||||
: base(title)
|
||||
{
|
||||
get => expanded;
|
||||
set
|
||||
{
|
||||
if (expanded == value) return;
|
||||
|
||||
expanded = value;
|
||||
|
||||
content.ClearTransforms();
|
||||
|
||||
if (expanded)
|
||||
content.AutoSizeAxes = Axes.Y;
|
||||
else
|
||||
{
|
||||
content.AutoSizeAxes = Axes.None;
|
||||
content.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
updateExpanded();
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 expandedColour;
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance.
|
||||
/// </summary>
|
||||
/// <param name="title">The title to be displayed in the header of this group.</param>
|
||||
protected PlayerSettingsGroup(string title)
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Width = container_width;
|
||||
Masking = true;
|
||||
CornerRadius = corner_radius;
|
||||
BorderColour = Color4.Black;
|
||||
BorderThickness = border_thickness;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Name = @"Header",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = header_height,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Text = title.ToUpperInvariant(),
|
||||
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 17),
|
||||
Margin = new MarginPadding { Left = 10 },
|
||||
},
|
||||
button = new IconButton
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.CentreRight,
|
||||
Position = new Vector2(-15, 0),
|
||||
Icon = FontAwesome.Solid.Bars,
|
||||
Scale = new Vector2(0.75f),
|
||||
Action = () => Expanded = !Expanded,
|
||||
},
|
||||
}
|
||||
},
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Name = @"Content",
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FillDirection.Vertical,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeDuration = transition_duration,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding(15),
|
||||
Spacing = new Vector2(0, 15),
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private const float fade_duration = 800;
|
||||
private const float inactive_alpha = 0.5f;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
this.Delay(600).FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
this.FadeIn(fade_duration, Easing.OutQuint);
|
||||
base.OnHover(e);
|
||||
|
||||
// Importantly, return true to correctly take focus away from PlayerLoader.
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnHoverLost(HoverLostEvent e)
|
||||
{
|
||||
this.FadeTo(inactive_alpha, fade_duration, Easing.OutQuint);
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
expandedColour = colours.Yellow;
|
||||
|
||||
updateExpanded();
|
||||
}
|
||||
|
||||
private void updateExpanded() => button.FadeColour(expanded ? expandedColour : Color4.White, 200, Easing.InOutQuint);
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e) => true;
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user