mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 19:22:56 +08:00
Add preview gameplay button to bottom editor bar
This commit is contained in:
parent
3b7a8f9d58
commit
32b5a736c8
13
osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs
Normal file
13
osu.Game.Tests/Visual/Editing/TestSceneEditorTestGameplay.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editing
|
||||||
|
{
|
||||||
|
public class TestSceneEditorTestGameplay : EditorTestScene
|
||||||
|
{
|
||||||
|
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,34 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Components.Timelines.Summary
|
||||||
|
{
|
||||||
|
public class TestGameplayButton : OsuButton
|
||||||
|
{
|
||||||
|
protected override SpriteText CreateText() => new OsuSpriteText
|
||||||
|
{
|
||||||
|
Depth = -1,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Font = OsuFont.TorusAlternate.With(weight: FontWeight.Light, size: 24),
|
||||||
|
Shadow = false
|
||||||
|
};
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours, OverlayColourProvider colourProvider)
|
||||||
|
{
|
||||||
|
BackgroundColour = colours.Orange1;
|
||||||
|
SpriteText.Colour = colourProvider.Background6;
|
||||||
|
|
||||||
|
Text = "Test!";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -36,6 +36,7 @@ using osu.Game.Screens.Edit.Timing;
|
|||||||
using osu.Game.Screens.Edit.Verify;
|
using osu.Game.Screens.Edit.Verify;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
|
|
||||||
@ -106,6 +107,9 @@ namespace osu.Game.Screens.Edit
|
|||||||
[Cached]
|
[Cached]
|
||||||
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
public readonly EditorClipboard Clipboard = new EditorClipboard();
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
public Editor(EditorLoader loader = null)
|
public Editor(EditorLoader loader = null)
|
||||||
{
|
{
|
||||||
this.loader = loader;
|
this.loader = loader;
|
||||||
@ -262,7 +266,8 @@ namespace osu.Game.Screens.Edit
|
|||||||
{
|
{
|
||||||
new Dimension(GridSizeMode.Absolute, 220),
|
new Dimension(GridSizeMode.Absolute, 220),
|
||||||
new Dimension(),
|
new Dimension(),
|
||||||
new Dimension(GridSizeMode.Absolute, 220)
|
new Dimension(GridSizeMode.Absolute, 220),
|
||||||
|
new Dimension(GridSizeMode.Absolute, 160),
|
||||||
},
|
},
|
||||||
Content = new[]
|
Content = new[]
|
||||||
{
|
{
|
||||||
@ -283,6 +288,12 @@ namespace osu.Game.Screens.Edit
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding { Left = 10 },
|
Padding = new MarginPadding { Left = 10 },
|
||||||
Child = new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
Child = new PlaybackControl { RelativeSizeAxes = Axes.Both },
|
||||||
|
},
|
||||||
|
new TestGameplayButton
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Left = 10 },
|
||||||
|
Size = new Vector2(1),
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
@ -26,7 +27,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
base.Content.Add(new Container
|
base.Content.Add(new Container
|
||||||
{
|
{
|
||||||
@ -41,7 +42,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Colour = ColourProvider.Background3,
|
Colour = colourProvider.Background3,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
},
|
},
|
||||||
roundedContent = new Container
|
roundedContent = new Container
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Game.Overlays;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
@ -18,9 +17,6 @@ namespace osu.Game.Screens.Edit
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
protected EditorBeatmap EditorBeatmap { get; private set; }
|
protected EditorBeatmap EditorBeatmap { get; private set; }
|
||||||
|
|
||||||
[Cached]
|
|
||||||
protected readonly OverlayColourProvider ColourProvider;
|
|
||||||
|
|
||||||
protected override Container<Drawable> Content => content;
|
protected override Container<Drawable> Content => content;
|
||||||
private readonly Container content;
|
private readonly Container content;
|
||||||
|
|
||||||
@ -34,8 +30,6 @@ namespace osu.Game.Screens.Edit
|
|||||||
Origin = Anchor.Centre;
|
Origin = Anchor.Centre;
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
|
||||||
|
|
||||||
InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
|
InternalChild = content = new PopoverContainer { RelativeSizeAxes = Axes.Both };
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user