mirror of
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Merge branch 'master' into update-player-testcase
This commit is contained in:
commit
32940e3040
@ -1,7 +1,6 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
@ -10,7 +9,6 @@ using OpenTK;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||||
@ -23,9 +21,10 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
private readonly DrawableNote head;
|
private readonly DrawableNote head;
|
||||||
private readonly DrawableNote tail;
|
private readonly DrawableNote tail;
|
||||||
|
|
||||||
|
private readonly GlowPiece glowPiece;
|
||||||
private readonly BodyPiece bodyPiece;
|
private readonly BodyPiece bodyPiece;
|
||||||
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
private readonly Container<DrawableHoldNoteTick> tickContainer;
|
||||||
private readonly Container glowContainer;
|
private readonly Container fullHeightContainer;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
/// Time at which the user started holding this hold note. Null if the user is not holding this hold note.
|
||||||
@ -45,6 +44,13 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
AddRange(new Drawable[]
|
AddRange(new Drawable[]
|
||||||
{
|
{
|
||||||
|
// The hit object itself cannot be used for various elements because the tail overshoots it
|
||||||
|
// So a specialized container that is updated to contain the tail height is used
|
||||||
|
fullHeightContainer = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Child = glowPiece = new GlowPiece()
|
||||||
|
},
|
||||||
bodyPiece = new BodyPiece
|
bodyPiece = new BodyPiece
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
@ -66,19 +72,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
{
|
{
|
||||||
Anchor = Anchor.BottomCentre,
|
Anchor = Anchor.BottomCentre,
|
||||||
Origin = Anchor.TopCentre
|
Origin = Anchor.TopCentre
|
||||||
},
|
|
||||||
// The hit object itself cannot be used for the glow because the tail overshoots it
|
|
||||||
// So a specialized container that is updated to contain the tail height is used
|
|
||||||
glowContainer = new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Masking = true,
|
|
||||||
Child = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0,
|
|
||||||
AlwaysPresent = true
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -97,13 +90,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
AddNested(tail);
|
AddNested(tail);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
updateGlow();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override Color4 AccentColour
|
public override Color4 AccentColour
|
||||||
{
|
{
|
||||||
get { return base.AccentColour; }
|
get { return base.AccentColour; }
|
||||||
@ -115,28 +101,13 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
|
|
||||||
tickContainer.Children.ForEach(t => t.AccentColour = value);
|
tickContainer.Children.ForEach(t => t.AccentColour = value);
|
||||||
|
|
||||||
|
glowPiece.AccentColour = value;
|
||||||
bodyPiece.AccentColour = value;
|
bodyPiece.AccentColour = value;
|
||||||
head.AccentColour = value;
|
head.AccentColour = value;
|
||||||
tail.AccentColour = value;
|
tail.AccentColour = value;
|
||||||
|
|
||||||
updateGlow();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateGlow()
|
|
||||||
{
|
|
||||||
if (!IsLoaded)
|
|
||||||
return;
|
|
||||||
|
|
||||||
glowContainer.EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Glow,
|
|
||||||
Colour = AccentColour.Opacity(0.5f),
|
|
||||||
Radius = 10,
|
|
||||||
Hollow = true
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateState(ArmedState state)
|
protected override void UpdateState(ArmedState state)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@ -149,9 +120,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
bodyPiece.Y = head.Height;
|
bodyPiece.Y = head.Height;
|
||||||
bodyPiece.Height = DrawHeight - head.Height;
|
bodyPiece.Height = DrawHeight - head.Height;
|
||||||
|
|
||||||
// Make the glowContainer "contain" the height of the tail note, keeping in mind
|
// Make the fullHeightContainer "contain" the height of the tail note, keeping in mind
|
||||||
// that the tail note overshoots the height of this hit object
|
// that the tail note overshoots the height of this hit object
|
||||||
glowContainer.Height = DrawHeight + tail.Height;
|
fullHeightContainer.Height = DrawHeight + tail.Height;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool OnPressed(ManiaAction action)
|
public bool OnPressed(ManiaAction action)
|
||||||
@ -208,7 +179,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
LifetimeStart = double.MinValue;
|
LifetimeStart = double.MinValue;
|
||||||
LifetimeEnd = double.MaxValue;
|
LifetimeEnd = double.MaxValue;
|
||||||
|
|
||||||
ApplyGlow = false;
|
GlowPiece.Alpha = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool OnPressed(ManiaAction action)
|
public override bool OnPressed(ManiaAction action)
|
||||||
@ -251,7 +222,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
LifetimeStart = double.MinValue;
|
LifetimeStart = double.MinValue;
|
||||||
LifetimeEnd = double.MaxValue;
|
LifetimeEnd = double.MaxValue;
|
||||||
|
|
||||||
ApplyGlow = false;
|
GlowPiece.Alpha = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override ManiaJudgement CreateJudgement() => new HoldNoteTailJudgement();
|
protected override ManiaJudgement CreateJudgement() => new HoldNoteTailJudgement();
|
||||||
|
@ -2,10 +2,8 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Game.Rulesets.Mania.Judgements;
|
using osu.Game.Rulesets.Mania.Judgements;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||||
@ -18,11 +16,9 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction>
|
||||||
{
|
{
|
||||||
/// <summary>
|
protected readonly GlowPiece GlowPiece;
|
||||||
/// Gets or sets whether this <see cref="DrawableNote"/> should apply glow to itself.
|
|
||||||
/// </summary>
|
|
||||||
protected bool ApplyGlow = true;
|
|
||||||
|
|
||||||
|
private readonly LaneGlowPiece laneGlowPiece;
|
||||||
private readonly NotePiece headPiece;
|
private readonly NotePiece headPiece;
|
||||||
|
|
||||||
public DrawableNote(Note hitObject, ManiaAction action)
|
public DrawableNote(Note hitObject, ManiaAction action)
|
||||||
@ -31,19 +27,20 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
Add(headPiece = new NotePiece
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
laneGlowPiece = new LaneGlowPiece
|
||||||
Origin = Anchor.TopCentre,
|
{
|
||||||
Masking = true
|
Anchor = Anchor.Centre,
|
||||||
});
|
Origin = Anchor.Centre
|
||||||
}
|
},
|
||||||
|
GlowPiece = new GlowPiece(),
|
||||||
protected override void LoadComplete()
|
headPiece = new NotePiece
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre
|
||||||
updateGlow();
|
}
|
||||||
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public override Color4 AccentColour
|
public override Color4 AccentColour
|
||||||
@ -55,29 +52,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
|||||||
return;
|
return;
|
||||||
base.AccentColour = value;
|
base.AccentColour = value;
|
||||||
|
|
||||||
|
laneGlowPiece.AccentColour = value;
|
||||||
|
GlowPiece.AccentColour = value;
|
||||||
headPiece.AccentColour = value;
|
headPiece.AccentColour = value;
|
||||||
|
|
||||||
updateGlow();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateGlow()
|
|
||||||
{
|
|
||||||
if (!IsLoaded)
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (!ApplyGlow)
|
|
||||||
return;
|
|
||||||
|
|
||||||
headPiece.EdgeEffect = new EdgeEffectParameters
|
|
||||||
{
|
|
||||||
Type = EdgeEffectType.Glow,
|
|
||||||
Colour = AccentColour.Opacity(0.5f),
|
|
||||||
Radius = 10,
|
|
||||||
Hollow = true
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void CheckJudgement(bool userTriggered)
|
protected override void CheckJudgement(bool userTriggered)
|
||||||
{
|
{
|
||||||
if (!userTriggered)
|
if (!userTriggered)
|
||||||
|
@ -0,0 +1,65 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||||
|
{
|
||||||
|
public class GlowPiece : CompositeDrawable, IHasAccentColour
|
||||||
|
{
|
||||||
|
private const float glow_alpha = 0.7f;
|
||||||
|
private const float glow_radius = 5;
|
||||||
|
|
||||||
|
public GlowPiece()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
InternalChild = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0,
|
||||||
|
AlwaysPresent = true
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
updateGlow();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Color4 accentColour;
|
||||||
|
public Color4 AccentColour
|
||||||
|
{
|
||||||
|
get { return accentColour; }
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (accentColour == value)
|
||||||
|
return;
|
||||||
|
accentColour = value;
|
||||||
|
|
||||||
|
updateGlow();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateGlow()
|
||||||
|
{
|
||||||
|
if (!IsLoaded)
|
||||||
|
return;
|
||||||
|
|
||||||
|
EdgeEffect = new EdgeEffectParameters
|
||||||
|
{
|
||||||
|
Type = EdgeEffectType.Glow,
|
||||||
|
Colour = AccentColour.Opacity(glow_alpha),
|
||||||
|
Radius = glow_radius,
|
||||||
|
Hollow = true
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,85 @@
|
|||||||
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using OpenTK.Graphics;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Colour;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||||
|
{
|
||||||
|
public class LaneGlowPiece : CompositeDrawable, IHasAccentColour
|
||||||
|
{
|
||||||
|
private const float total_height = 100;
|
||||||
|
private const float glow_height = 50;
|
||||||
|
private const float glow_alpha = 0.4f;
|
||||||
|
private const float edge_alpha = 0.3f;
|
||||||
|
|
||||||
|
public LaneGlowPiece()
|
||||||
|
{
|
||||||
|
BypassAutoSizeAxes = Axes.Both;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Height = total_height;
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Left edge",
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 1,
|
||||||
|
Children = createGradient(edge_alpha)
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Right edge",
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 1,
|
||||||
|
Children = createGradient(edge_alpha)
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Name = "Glow",
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = glow_height,
|
||||||
|
Children = createGradient(glow_alpha)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private Drawable[] createGradient(float alpha) => new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Name = "Top",
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.5f,
|
||||||
|
Blending = BlendingMode.Additive,
|
||||||
|
Colour = ColourInfo.GradientVertical(Color4.Transparent, Color4.White.Opacity(alpha))
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Name = "Bottom",
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Height = 0.5f,
|
||||||
|
Blending = BlendingMode.Additive,
|
||||||
|
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(alpha), Color4.Transparent)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
public Color4 AccentColour
|
||||||
|
{
|
||||||
|
get { return Colour; }
|
||||||
|
set { Colour = value; }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -70,6 +70,8 @@
|
|||||||
<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
|
<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
|
||||||
<Compile Include="Objects\Drawables\DrawableNote.cs" />
|
<Compile Include="Objects\Drawables\DrawableNote.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
|
||||||
|
<Compile Include="Objects\Drawables\Pieces\LaneGlowPiece.cs" />
|
||||||
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
|
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
|
||||||
<Compile Include="Objects\Types\IHasColumn.cs" />
|
<Compile Include="Objects\Types\IHasColumn.cs" />
|
||||||
<Compile Include="Scoring\ManiaScoreProcessor.cs" />
|
<Compile Include="Scoring\ManiaScoreProcessor.cs" />
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Objects
|
namespace osu.Game.Rulesets.Taiko.Objects
|
||||||
@ -29,19 +27,5 @@ namespace osu.Game.Rulesets.Taiko.Objects
|
|||||||
/// Strong hit objects give more points for hitting the hit object with both keys.
|
/// Strong hit objects give more points for hitting the hit object with both keys.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public bool IsStrong;
|
public bool IsStrong;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Whether this HitObject is in Kiai time.
|
|
||||||
/// </summary>
|
|
||||||
public bool Kiai { get; protected set; }
|
|
||||||
|
|
||||||
public override void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
|
||||||
{
|
|
||||||
base.ApplyDefaults(controlPointInfo, difficulty);
|
|
||||||
|
|
||||||
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
|
|
||||||
|
|
||||||
Kiai |= effectPoint.KiaiMode;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -30,6 +30,11 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public SampleInfoList Samples = new SampleInfoList();
|
public SampleInfoList Samples = new SampleInfoList();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether this <see cref="HitObject"/> is in Kiai time.
|
||||||
|
/// </summary>
|
||||||
|
public bool Kiai { get; private set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Applies default values to this HitObject.
|
/// Applies default values to this HitObject.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -38,6 +43,9 @@ namespace osu.Game.Rulesets.Objects
|
|||||||
public virtual void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
public virtual void ApplyDefaults(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
||||||
{
|
{
|
||||||
SoundControlPoint soundPoint = controlPointInfo.SoundPointAt(StartTime);
|
SoundControlPoint soundPoint = controlPointInfo.SoundPointAt(StartTime);
|
||||||
|
EffectControlPoint effectPoint = controlPointInfo.EffectPointAt(StartTime);
|
||||||
|
|
||||||
|
Kiai |= effectPoint.KiaiMode;
|
||||||
|
|
||||||
// Initialize first sample
|
// Initialize first sample
|
||||||
Samples.ForEach(s => initializeSampleInfo(s, soundPoint));
|
Samples.ForEach(s => initializeSampleInfo(s, soundPoint));
|
||||||
|
Loading…
Reference in New Issue
Block a user