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Fix potentially thread-unsafe LocalUser usage

This commit is contained in:
Dean Herbert 2022-08-09 16:01:04 +09:00
parent 5d8bd1de28
commit 32852e5b21

View File

@ -89,11 +89,11 @@ namespace osu.Game.Overlays.Toolbar
StateContainer = login; StateContainer = login;
} }
private void userChanged(ValueChangedEvent<APIUser> user) private void userChanged(ValueChangedEvent<APIUser> user) => Schedule(() =>
{ {
Text = user.NewValue.Username; Text = user.NewValue.Username;
avatar.User = user.NewValue; avatar.User = user.NewValue;
} });
private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() => private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
{ {