diff --git a/osu.Game/Screens/Play/InGameScoreContainer.cs b/osu.Game/Screens/Play/InGameScoreContainer.cs index 985e867510..0ebf475e18 100644 --- a/osu.Game/Screens/Play/InGameScoreContainer.cs +++ b/osu.Game/Screens/Play/InGameScoreContainer.cs @@ -40,20 +40,30 @@ namespace osu.Game.Screens.Play LayoutEasing = Easing.OutQuint; } - public void AddRealTimePlayer(BindableDouble currentScore, User user = null) + /// + /// Adds a real-time player score item whose score is updated via a . + /// + /// The bindable current score of the player. + /// The player user. + /// Returns the drawable score item of that player. + public InGameScoreItem AddRealTimePlayer(BindableDouble currentScore, User user = null) { if (currentScore == null) - return; + return null; var scoreItem = addScore(currentScore.Value, user); currentScore.ValueChanged += s => scoreItem.TotalScore = s.NewValue; + + return scoreItem; } - public void AddScore(ScoreInfo score, int? position = null) - { - if (score != null) - addScore(score.TotalScore, score.User, position); - } + /// + /// Adds a score item based off a with an initial position. + /// + /// The score info to use for this item. + /// The initial position of this item. + /// Returns the drawable score item of that player. + public InGameScoreItem AddScore(ScoreInfo score, int? position = null) => score != null ? addScore(score.TotalScore, score.User, position) : null; private int maxPosition => this.Where(i => i.ScorePosition.HasValue).Max(i => i.ScorePosition) ?? 0;