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Hide cursor trail from draw visualiser

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Dan Balasescu 2024-11-05 16:39:13 +09:00
parent f21d2de8e8
commit 32190fdb58
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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Rendering.Vertices;
using osu.Framework.Graphics.Shaders; using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Shaders.Types; using osu.Framework.Graphics.Shaders.Types;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Visualisation;
using osu.Framework.Input; using osu.Framework.Input;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Timing; using osu.Framework.Timing;
@ -23,6 +24,7 @@ using osuTK.Graphics.ES30;
namespace osu.Game.Rulesets.Osu.UI.Cursor namespace osu.Game.Rulesets.Osu.UI.Cursor
{ {
[DrawVisualiserHidden]
public partial class CursorTrail : Drawable, IRequireHighFrequencyMousePosition public partial class CursorTrail : Drawable, IRequireHighFrequencyMousePosition
{ {
private const int max_sprites = 2048; private const int max_sprites = 2048;