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Hide cursor trail from draw visualiser
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f21d2de8e8
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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Rendering.Vertices;
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using osu.Framework.Graphics.Shaders;
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using osu.Framework.Graphics.Shaders;
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using osu.Framework.Graphics.Shaders.Types;
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using osu.Framework.Graphics.Shaders.Types;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Graphics.Visualisation;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Framework.Timing;
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using osu.Framework.Timing;
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@ -23,6 +24,7 @@ using osuTK.Graphics.ES30;
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namespace osu.Game.Rulesets.Osu.UI.Cursor
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namespace osu.Game.Rulesets.Osu.UI.Cursor
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{
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{
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[DrawVisualiserHidden]
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public partial class CursorTrail : Drawable, IRequireHighFrequencyMousePosition
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public partial class CursorTrail : Drawable, IRequireHighFrequencyMousePosition
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{
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{
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private const int max_sprites = 2048;
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private const int max_sprites = 2048;
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