diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs index 44a6af841c..42474ce80b 100644 --- a/osu.Game/Configuration/OsuConfigManager.cs +++ b/osu.Game/Configuration/OsuConfigManager.cs @@ -54,6 +54,8 @@ namespace osu.Game.Configuration // Graphics Set(OsuSetting.ShowFpsDisplay, false); + Set(OsuSetting.CursorRotation, true); + Set(OsuSetting.MenuParallax, true); Set(OsuSetting.SnakingInSliders, true); @@ -96,6 +98,7 @@ namespace osu.Game.Configuration AudioOffset, MenuMusic, MenuVoice, + CursorRotation, MenuParallax, BeatmapDetailTab, Username, diff --git a/osu.Game/Graphics/Cursor/MenuCursor.cs b/osu.Game/Graphics/Cursor/MenuCursor.cs index 36f23d1ae9..da117a94c1 100644 --- a/osu.Game/Graphics/Cursor/MenuCursor.cs +++ b/osu.Game/Graphics/Cursor/MenuCursor.cs @@ -20,13 +20,14 @@ namespace osu.Game.Graphics.Cursor { protected override Drawable CreateCursor() => new Cursor(); + private Bindable cursorRotate; private bool dragging; private bool startRotation; protected override bool OnMouseMove(InputState state) { - if (dragging) + if (cursorRotate && dragging) { Debug.Assert(state.Mouse.PositionMouseDown != null); @@ -102,6 +103,12 @@ namespace osu.Game.Graphics.Cursor ActiveCursor.ScaleTo(0, 500, Easing.In); } + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + cursorRotate = config.GetBindable(OsuSetting.CursorRotation); + } + public class Cursor : Container { private Container cursorContainer; diff --git a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs index c068da8129..0e348f3791 100644 --- a/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs @@ -1,10 +1,25 @@ // Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE +using osu.Framework.Allocation; +using osu.Game.Configuration; namespace osu.Game.Overlays.Settings.Sections.Graphics { public class DetailSettings : SettingsSubsection { protected override string Header => "Detail Settings"; + + [BackgroundDependencyLoader] + private void load(OsuConfigManager config) + { + Children = new[] + { + new SettingsCheckbox + { + LabelText = "Rotate cursor when dragging", + Bindable = config.GetBindable(OsuSetting.CursorRotation) + }, + }; + } } } diff --git a/osu.Game/Screens/Select/Footer.cs b/osu.Game/Screens/Select/Footer.cs index bb6d16da0f..6636dbde76 100644 --- a/osu.Game/Screens/Select/Footer.cs +++ b/osu.Game/Screens/Select/Footer.cs @@ -2,6 +2,7 @@ // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; +using System.Collections.Generic; using System.Linq; using OpenTK; using OpenTK.Graphics; @@ -58,6 +59,31 @@ namespace osu.Game.Screens.Select Action = action, }); + private readonly List overlays = new List(); + + /// Text on the button. + /// Colour of the button. + /// Hotkey of the button. + /// The to be toggled by this button. + /// + /// Higher depth to be put on the left, and lower to be put on the right. + /// Notice this is different to ! + /// + public void AddButton(string text, Color4 colour, OverlayContainer overlay, Key? hotkey = null, float depth = 0) + { + overlays.Add(overlay); + AddButton(text, colour, () => + { + foreach (var o in overlays) + { + if (o == overlay) + overlay.ToggleVisibility(); + else + overlay.Hide(); + } + }, hotkey, depth); + } + private void updateModeLight() => modeLight.FadeColour(buttons.FirstOrDefault(b => b.IsHovered)?.SelectedColour ?? Color4.Transparent, TRANSITION_LENGTH, Easing.OutQuint); public Footer() diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 7e03707d18..e0a3693371 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -45,7 +45,7 @@ namespace osu.Game.Screens.Select [BackgroundDependencyLoader] private void load(OsuColour colours) { - Footer.AddButton(@"mods", colours.Yellow, modSelect.ToggleVisibility, Key.F1, float.MaxValue); + Footer.AddButton(@"mods", colours.Yellow, modSelect, Key.F1, float.MaxValue); BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1); BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2); diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 84457b77a7..836ed465c3 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -164,7 +164,7 @@ namespace osu.Game.Screens.Select if (Footer != null) { Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2); - Footer.AddButton(@"options", colours.Blue, BeatmapOptions.ToggleVisibility, Key.F3); + Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3); BeatmapOptions.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, colours.Pink, () => promptDelete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue); }