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Fix regressed test
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@ -34,6 +34,7 @@ namespace osu.Game.Tests.Visual.Components
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PreviewTrack track = null;
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AddStep("get track", () => track = getOwnedTrack());
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start", () => track.Start());
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AddAssert("started", () => track.IsRunning);
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AddStep("stop", () => track.Stop());
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@ -52,6 +53,8 @@ namespace osu.Game.Tests.Visual.Components
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track2 = getOwnedTrack();
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});
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AddUntilStep("wait loaded", () => track1.IsLoaded && track2.IsLoaded);
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AddStep("start track 1", () => track1.Start());
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AddStep("start track 2", () => track2.Start());
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AddAssert("track 1 stopped", () => !track1.IsRunning);
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@ -64,6 +67,7 @@ namespace osu.Game.Tests.Visual.Components
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PreviewTrack track = null;
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AddStep("get track", () => track = getOwnedTrack());
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start", () => track.Start());
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AddStep("stop by owner", () => trackManager.StopAnyPlaying(this));
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AddAssert("stopped", () => !track.IsRunning);
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@ -76,6 +80,7 @@ namespace osu.Game.Tests.Visual.Components
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PreviewTrack track = null;
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AddStep("get track", () => Add(owner = new TestTrackOwner(track = getTrack())));
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AddUntilStep("wait loaded", () => track.IsLoaded);
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AddStep("start", () => track.Start());
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AddStep("attempt stop", () => trackManager.StopAnyPlaying(this));
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AddAssert("not stopped", () => track.IsRunning);
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@ -89,16 +94,24 @@ namespace osu.Game.Tests.Visual.Components
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{
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var track = getTrack();
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Add(track);
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LoadComponentAsync(track, Add);
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return track;
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}
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private class TestTrackOwner : CompositeDrawable, IPreviewTrackOwner
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{
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private readonly PreviewTrack track;
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public TestTrackOwner(PreviewTrack track)
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{
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AddInternal(track);
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this.track = track;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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LoadComponentAsync(track, AddInternal);
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}
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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