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mirror of https://github.com/ppy/osu.git synced 2024-09-21 22:47:24 +08:00

Fix intro and duplicate inserts

This commit is contained in:
Dean Herbert 2017-10-17 11:10:55 +09:00
parent ef10bb73db
commit 31dc5c97f2
5 changed files with 21 additions and 25 deletions

View File

@ -501,7 +501,7 @@ namespace osu.Game.Beatmaps
public List<BeatmapSetInfo> GetAllUsableBeatmapSets()
{
lock (beatmaps)
return beatmaps.BeatmapSets.ToList();
return beatmaps.BeatmapSets.Where(s => !s.DeletePending).ToList();
}
protected class BeatmapManagerWorkingBeatmap : WorkingBeatmap

View File

@ -50,7 +50,7 @@ namespace osu.Game.Beatmaps
/// <param name="beatmapSet">The beatmap to add.</param>
public void Add(BeatmapSetInfo beatmapSet)
{
Connection.BeatmapSetInfo.Add(beatmapSet);
Connection.BeatmapSetInfo.Attach(beatmapSet);
Connection.SaveChanges();
BeatmapSetAdded?.Invoke(beatmapSet);
@ -135,8 +135,7 @@ namespace osu.Game.Beatmaps
.Include(s => s.Beatmaps).ThenInclude(s => s.Ruleset)
.Include(s => s.Beatmaps).ThenInclude(b => b.Difficulty)
.Include(s => s.Beatmaps).ThenInclude(b => b.Metadata)
.Include(s => s.Files).ThenInclude(f => f.FileInfo)
.Where(s => !s.DeletePending);
.Include(s => s.Files).ThenInclude(f => f.FileInfo);
public IEnumerable<BeatmapInfo> Beatmaps => Connection.BeatmapInfo
.Include(b => b.BeatmapSet).ThenInclude(s => s.Metadata)

View File

@ -66,10 +66,8 @@ namespace osu.Game.IO
}
if (existing == null)
{
// SaveChanges is performed in Reference.
Connection.FileInfo.Add(info);
Connection.SaveChanges();
}
if (reference || existing == null)
Reference(info);

View File

@ -89,7 +89,6 @@ namespace osu.Game.Screens.Menu
{
// we need to import the default menu background beatmap
setInfo = beatmaps.Import(new OszArchiveReader(game.Resources.GetStream(@"Tracks/circles.osz")));
setInfo.Protected = true;
}
}

View File

@ -26,7 +26,7 @@ namespace osu.Game.Screens.Select
{
public abstract class SongSelect : OsuScreen
{
private BeatmapManager manager;
private BeatmapManager beatmaps;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
private readonly BeatmapCarousel carousel;
@ -108,9 +108,9 @@ namespace osu.Game.Screens.Select
SelectionChanged = carouselSelectionChanged,
BeatmapsChanged = carouselBeatmapsLoaded,
DeleteRequested = promptDelete,
RestoreRequested = s => { foreach (var b in s.Beatmaps) manager.Restore(b); },
RestoreRequested = s => { foreach (var b in s.Beatmaps) beatmaps.Restore(b); },
EditRequested = editRequested,
HideDifficultyRequested = b => manager.Hide(b),
HideDifficultyRequested = b => beatmaps.Hide(b),
StartRequested = () => carouselRaisedStart(),
});
Add(FilterControl = new FilterControl
@ -171,16 +171,16 @@ namespace osu.Game.Screens.Select
BeatmapOptions.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, colours.Pink, () => promptDelete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
}
if (manager == null)
manager = beatmaps;
if (this.beatmaps == null)
this.beatmaps = beatmaps;
if (osu != null)
Ruleset.BindTo(osu.Ruleset);
manager.BeatmapSetAdded += onBeatmapSetAdded;
manager.BeatmapSetRemoved += onBeatmapSetRemoved;
manager.BeatmapHidden += onBeatmapHidden;
manager.BeatmapRestored += onBeatmapRestored;
this.beatmaps.BeatmapSetAdded += onBeatmapSetAdded;
this.beatmaps.BeatmapSetRemoved += onBeatmapSetRemoved;
this.beatmaps.BeatmapHidden += onBeatmapHidden;
this.beatmaps.BeatmapRestored += onBeatmapRestored;
dialogOverlay = dialog;
@ -189,7 +189,7 @@ namespace osu.Game.Screens.Select
initialAddSetsTask = new CancellationTokenSource();
carousel.Beatmaps = manager.GetAllUsableBeatmapSets();
carousel.Beatmaps = this.beatmaps.GetAllUsableBeatmapSets();
Beatmap.ValueChanged += beatmap_ValueChanged;
@ -199,7 +199,7 @@ namespace osu.Game.Screens.Select
private void editRequested(BeatmapInfo beatmap)
{
Beatmap.Value = manager.GetWorkingBeatmap(beatmap, Beatmap);
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap);
Push(new Editor());
}
@ -248,7 +248,7 @@ namespace osu.Game.Screens.Select
{
bool preview = beatmap?.BeatmapSetInfoID != Beatmap.Value.BeatmapInfo.BeatmapSetInfoID;
Beatmap.Value = manager.GetWorkingBeatmap(beatmap, Beatmap);
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap, Beatmap);
ensurePlayingSelected(preview);
}
@ -357,12 +357,12 @@ namespace osu.Game.Screens.Select
{
base.Dispose(isDisposing);
if (manager != null)
if (beatmaps != null)
{
manager.BeatmapSetAdded -= onBeatmapSetAdded;
manager.BeatmapSetRemoved -= onBeatmapSetRemoved;
manager.BeatmapHidden -= onBeatmapHidden;
manager.BeatmapRestored -= onBeatmapRestored;
beatmaps.BeatmapSetAdded -= onBeatmapSetAdded;
beatmaps.BeatmapSetRemoved -= onBeatmapSetRemoved;
beatmaps.BeatmapHidden -= onBeatmapHidden;
beatmaps.BeatmapRestored -= onBeatmapRestored;
}
initialAddSetsTask?.Cancel();