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Optional idle tracker
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@ -103,10 +103,12 @@ namespace osu.Game.Screens.Multi
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private readonly IBindable<bool> isIdle = new BindableBool();
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private readonly IBindable<bool> isIdle = new BindableBool();
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[BackgroundDependencyLoader]
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[BackgroundDependencyLoader(true)]
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private void load(IdleTracker idleTracker)
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private void load(IdleTracker idleTracker)
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{
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{
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api.Register(this);
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api.Register(this);
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if (idleTracker != null)
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isIdle.BindTo(idleTracker.IsIdle);
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isIdle.BindTo(idleTracker.IsIdle);
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}
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}
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