diff --git a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs index e7b4645734..db0aa23001 100644 --- a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs +++ b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs @@ -16,6 +16,16 @@ using osu.Game.Configuration; namespace osu.Game.Screens.Play { + /// + /// A which uses a as a source. + /// + /// This is the most complete which takes into account all user and platform offsets, + /// and provides implementations for user actions such as skipping or adjusting playback rates that may occur during gameplay. + /// + /// + /// + /// This is intended to be used as a single controller for gameplay, or as a reference source for other s. + /// public class MasterGameplayClockContainer : GameplayClockContainer { ///