diff --git a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs
index e7b4645734..db0aa23001 100644
--- a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs
+++ b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs
@@ -16,6 +16,16 @@ using osu.Game.Configuration;
namespace osu.Game.Screens.Play
{
+ ///
+ /// A which uses a as a source.
+ ///
+ /// This is the most complete which takes into account all user and platform offsets,
+ /// and provides implementations for user actions such as skipping or adjusting playback rates that may occur during gameplay.
+ ///
+ ///
+ ///
+ /// This is intended to be used as a single controller for gameplay, or as a reference source for other s.
+ ///
public class MasterGameplayClockContainer : GameplayClockContainer
{
///