mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 09:37:24 +08:00
Merge branch 'master' into moreOptionsFromSkin.ini
This commit is contained in:
commit
3110427eaf
@ -1,111 +1,28 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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||||||
|
|
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using System.Collections.Generic;
|
|
||||||
using System.Linq;
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using System.Linq;
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||||||
using osuTK.Input;
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using osu.Framework.Allocation;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Screens;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Ranking;
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using osuTK.Input;
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using osu.Game.Skinning;
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namespace osu.Game.Screens.Select
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namespace osu.Game.Screens.Select
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{
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{
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public class PlaySongSelect : SongSelect
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public class PlaySongSelect : SongSelect
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{
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{
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private OsuScreen player;
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private readonly ModSelectOverlay modSelect;
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protected readonly BeatmapDetailArea BeatmapDetails;
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private bool removeAutoModOnResume;
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private bool removeAutoModOnResume;
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private OsuScreen player;
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|
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public PlaySongSelect()
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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{
|
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FooterPanels.Add(modSelect = new ModSelectOverlay
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{
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|
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.BottomCentre,
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|
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Anchor = Anchor.BottomCentre,
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|
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});
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|
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LeftContent.Add(BeatmapDetails = new BeatmapDetailArea
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|
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{
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|
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RelativeSizeAxes = Axes.Both,
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|
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Padding = new MarginPadding { Top = 10, Right = 5 },
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|
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});
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||||||
|
|
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BeatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
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|
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}
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|
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|
|
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private SampleChannel sampleConfirm;
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|
||||||
|
|
||||||
[Cached]
|
|
||||||
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
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|
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private readonly Bindable<IEnumerable<Mod>> selectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
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|
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|
|
||||||
[BackgroundDependencyLoader(true)]
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|
||||||
private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps, SkinManager skins, DialogOverlay dialogOverlay, Bindable<IEnumerable<Mod>> selectedMods)
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|
||||||
{
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|
||||||
if (selectedMods != null) this.selectedMods.BindTo(selectedMods);
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|
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|
|
||||||
sampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
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|
|
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Footer.AddButton(@"mods", colours.Yellow, modSelect, Key.F1, float.MaxValue);
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|
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|
|
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BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
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|
||||||
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
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|
||||||
BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
|
BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
|
||||||
{
|
{
|
||||||
ValidForResume = false;
|
ValidForResume = false;
|
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Edit();
|
Edit();
|
||||||
}, Key.Number3);
|
}, Key.Number3);
|
||||||
|
|
||||||
if (dialogOverlay != null)
|
|
||||||
{
|
|
||||||
Schedule(() =>
|
|
||||||
{
|
|
||||||
// if we have no beatmaps but osu-stable is found, let's prompt the user to import.
|
|
||||||
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
|
||||||
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
|
||||||
{
|
|
||||||
beatmaps.ImportFromStableAsync();
|
|
||||||
skins.ImportFromStableAsync();
|
|
||||||
}));
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void ExitFromBack()
|
|
||||||
{
|
|
||||||
if (modSelect.State == Visibility.Visible)
|
|
||||||
{
|
|
||||||
modSelect.Hide();
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|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
base.ExitFromBack();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void UpdateBeatmap(WorkingBeatmap beatmap)
|
|
||||||
{
|
|
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beatmap.Mods.BindTo(selectedMods);
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|
||||||
|
|
||||||
base.UpdateBeatmap(beatmap);
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|
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|
|
||||||
BeatmapDetails.Beatmap = beatmap;
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|
||||||
|
|
||||||
if (beatmap.Track != null)
|
|
||||||
beatmap.Track.Looping = true;
|
|
||||||
}
|
}
|
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|
|
||||||
protected override void OnResuming(Screen last)
|
protected override void OnResuming(Screen last)
|
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@ -115,38 +32,13 @@ namespace osu.Game.Screens.Select
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if (removeAutoModOnResume)
|
if (removeAutoModOnResume)
|
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{
|
{
|
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var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType();
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var autoType = Ruleset.Value.CreateInstance().GetAutoplayMod().GetType();
|
||||||
modSelect.DeselectTypes(new[] { autoType }, true);
|
ModSelect.DeselectTypes(new[] { autoType }, true);
|
||||||
removeAutoModOnResume = false;
|
removeAutoModOnResume = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
BeatmapDetails.Leaderboard.RefreshScores();
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|
||||||
|
|
||||||
Beatmap.Value.Track.Looping = true;
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|
||||||
|
|
||||||
base.OnResuming(last);
|
base.OnResuming(last);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void OnSuspending(Screen next)
|
|
||||||
{
|
|
||||||
modSelect.Hide();
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|
||||||
|
|
||||||
base.OnSuspending(next);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnExiting(Screen next)
|
|
||||||
{
|
|
||||||
if (base.OnExiting(next))
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (Beatmap.Value.Track != null)
|
|
||||||
Beatmap.Value.Track.Looping = false;
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|
||||||
|
|
||||||
selectedMods.UnbindAll();
|
|
||||||
Beatmap.Value.Mods.Value = new Mod[] { };
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override bool OnStart()
|
protected override bool OnStart()
|
||||||
{
|
{
|
||||||
if (player != null) return false;
|
if (player != null) return false;
|
||||||
@ -157,10 +49,10 @@ namespace osu.Game.Screens.Select
|
|||||||
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
|
var auto = Ruleset.Value.CreateInstance().GetAutoplayMod();
|
||||||
var autoType = auto.GetType();
|
var autoType = auto.GetType();
|
||||||
|
|
||||||
var mods = selectedMods.Value;
|
var mods = SelectedMods.Value;
|
||||||
if (mods.All(m => m.GetType() != autoType))
|
if (mods.All(m => m.GetType() != autoType))
|
||||||
{
|
{
|
||||||
selectedMods.Value = mods.Append(auto);
|
SelectedMods.Value = mods.Append(auto);
|
||||||
removeAutoModOnResume = true;
|
removeAutoModOnResume = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -168,7 +60,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Beatmap.Value.Track.Looping = false;
|
Beatmap.Value.Track.Looping = false;
|
||||||
Beatmap.Disabled = true;
|
Beatmap.Disabled = true;
|
||||||
|
|
||||||
sampleConfirm?.Play();
|
SampleConfirm?.Play();
|
||||||
|
|
||||||
LoadComponentAsync(player = new PlayerLoader(new Player()), l =>
|
LoadComponentAsync(player = new PlayerLoader(new Player()), l =>
|
||||||
{
|
{
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
@ -21,12 +22,15 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Input.Bindings;
|
using osu.Game.Input.Bindings;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Screens.Backgrounds;
|
using osu.Game.Screens.Backgrounds;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Menu;
|
using osu.Game.Screens.Menu;
|
||||||
|
using osu.Game.Screens.Ranking;
|
||||||
using osu.Game.Screens.Select.Options;
|
using osu.Game.Screens.Select.Options;
|
||||||
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Select
|
namespace osu.Game.Screens.Select
|
||||||
{
|
{
|
||||||
@ -60,29 +64,24 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap();
|
||||||
|
|
||||||
protected Container LeftContent;
|
|
||||||
|
|
||||||
protected readonly BeatmapCarousel Carousel;
|
protected readonly BeatmapCarousel Carousel;
|
||||||
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
private readonly BeatmapInfoWedge beatmapInfoWedge;
|
||||||
private DialogOverlay dialogOverlay;
|
private DialogOverlay dialogOverlay;
|
||||||
private BeatmapManager beatmaps;
|
private BeatmapManager beatmaps;
|
||||||
|
|
||||||
|
protected readonly ModSelectOverlay ModSelect;
|
||||||
|
|
||||||
|
protected SampleChannel SampleConfirm;
|
||||||
private SampleChannel sampleChangeDifficulty;
|
private SampleChannel sampleChangeDifficulty;
|
||||||
private SampleChannel sampleChangeBeatmap;
|
private SampleChannel sampleChangeBeatmap;
|
||||||
|
|
||||||
|
protected readonly BeatmapDetailArea BeatmapDetails;
|
||||||
|
|
||||||
protected new readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
protected new readonly Bindable<RulesetInfo> Ruleset = new Bindable<RulesetInfo>();
|
||||||
|
|
||||||
private DependencyContainer dependencies;
|
[Cached]
|
||||||
|
[Cached(Type = typeof(IBindable<IEnumerable<Mod>>))]
|
||||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
protected readonly Bindable<IEnumerable<Mod>> SelectedMods = new Bindable<IEnumerable<Mod>>(new Mod[] { });
|
||||||
{
|
|
||||||
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
|
||||||
dependencies.CacheAs(this);
|
|
||||||
dependencies.CacheAs(Ruleset);
|
|
||||||
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
|
||||||
|
|
||||||
return dependencies;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected SongSelect()
|
protected SongSelect()
|
||||||
{
|
{
|
||||||
@ -105,7 +104,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
LeftContent = new Container
|
new Container
|
||||||
{
|
{
|
||||||
Origin = Anchor.BottomLeft,
|
Origin = Anchor.BottomLeft,
|
||||||
Anchor = Anchor.BottomLeft,
|
Anchor = Anchor.BottomLeft,
|
||||||
@ -117,6 +116,11 @@ namespace osu.Game.Screens.Select
|
|||||||
Top = wedged_container_size.Y + left_area_padding,
|
Top = wedged_container_size.Y + left_area_padding,
|
||||||
Left = left_area_padding,
|
Left = left_area_padding,
|
||||||
Right = left_area_padding * 2,
|
Right = left_area_padding * 2,
|
||||||
|
},
|
||||||
|
Child = BeatmapDetails = new BeatmapDetailArea
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding { Top = 10, Right = 5 },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new Container
|
new Container
|
||||||
@ -194,21 +198,36 @@ namespace osu.Game.Screens.Select
|
|||||||
OnBack = ExitFromBack,
|
OnBack = ExitFromBack,
|
||||||
});
|
});
|
||||||
|
|
||||||
FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
|
FooterPanels.AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
BeatmapOptions = new BeatmapOptionsOverlay(),
|
||||||
|
ModSelect = new ModSelectOverlay
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Anchor = Anchor.BottomCentre,
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
BeatmapDetails.Leaderboard.ScoreSelected += s => Push(new Results(s));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void ExitFromBack() => Exit();
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[BackgroundDependencyLoader(true)]
|
||||||
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours)
|
private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dialog, OsuColour colours, SkinManager skins, Bindable<IEnumerable<Mod>> selectedMods)
|
||||||
{
|
{
|
||||||
|
if (selectedMods != null)
|
||||||
|
SelectedMods.BindTo(selectedMods);
|
||||||
|
|
||||||
if (Footer != null)
|
if (Footer != null)
|
||||||
{
|
{
|
||||||
|
Footer.AddButton(@"mods", colours.Yellow, ModSelect, Key.F1);
|
||||||
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
|
Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
|
||||||
Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
|
Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
|
||||||
|
|
||||||
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.fa_trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo), Key.Number4, float.MaxValue);
|
||||||
|
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
|
||||||
|
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this.beatmaps == null)
|
if (this.beatmaps == null)
|
||||||
@ -223,8 +242,46 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
|
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
|
||||||
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
|
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
|
||||||
|
SampleConfirm = audio.Sample.Get(@"SongSelect/confirm-selection");
|
||||||
|
|
||||||
Carousel.LoadBeatmapSetsFromManager(this.beatmaps);
|
Carousel.LoadBeatmapSetsFromManager(this.beatmaps);
|
||||||
|
|
||||||
|
if (dialogOverlay != null)
|
||||||
|
{
|
||||||
|
Schedule(() =>
|
||||||
|
{
|
||||||
|
// if we have no beatmaps but osu-stable is found, let's prompt the user to import.
|
||||||
|
if (!beatmaps.GetAllUsableBeatmapSets().Any() && beatmaps.StableInstallationAvailable)
|
||||||
|
dialogOverlay.Push(new ImportFromStablePopup(() =>
|
||||||
|
{
|
||||||
|
beatmaps.ImportFromStableAsync();
|
||||||
|
skins.ImportFromStableAsync();
|
||||||
|
}));
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private DependencyContainer dependencies;
|
||||||
|
|
||||||
|
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||||
|
{
|
||||||
|
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||||
|
dependencies.CacheAs(this);
|
||||||
|
dependencies.CacheAs(Ruleset);
|
||||||
|
dependencies.CacheAs<IBindable<RulesetInfo>>(Ruleset);
|
||||||
|
|
||||||
|
return dependencies;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected virtual void ExitFromBack()
|
||||||
|
{
|
||||||
|
if (ModSelect.State == Visibility.Visible)
|
||||||
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Edit(BeatmapInfo beatmap = null)
|
public void Edit(BeatmapInfo beatmap = null)
|
||||||
@ -421,6 +478,10 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override void OnResuming(Screen last)
|
protected override void OnResuming(Screen last)
|
||||||
{
|
{
|
||||||
|
BeatmapDetails.Leaderboard.RefreshScores();
|
||||||
|
|
||||||
|
Beatmap.Value.Track.Looping = true;
|
||||||
|
|
||||||
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
if (Beatmap != null && !Beatmap.Value.BeatmapSetInfo.DeletePending)
|
||||||
{
|
{
|
||||||
UpdateBeatmap(Beatmap.Value);
|
UpdateBeatmap(Beatmap.Value);
|
||||||
@ -438,6 +499,8 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override void OnSuspending(Screen next)
|
protected override void OnSuspending(Screen next)
|
||||||
{
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
|
||||||
Content.ScaleTo(1.1f, 250, Easing.InSine);
|
Content.ScaleTo(1.1f, 250, Easing.InSine);
|
||||||
|
|
||||||
Content.FadeOut(250);
|
Content.FadeOut(250);
|
||||||
@ -448,6 +511,12 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
protected override bool OnExiting(Screen next)
|
protected override bool OnExiting(Screen next)
|
||||||
{
|
{
|
||||||
|
if (ModSelect.State == Visibility.Visible)
|
||||||
|
{
|
||||||
|
ModSelect.Hide();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
FinaliseSelection(performStartAction: false);
|
FinaliseSelection(performStartAction: false);
|
||||||
|
|
||||||
beatmapInfoWedge.State = Visibility.Hidden;
|
beatmapInfoWedge.State = Visibility.Hidden;
|
||||||
@ -456,6 +525,12 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
FilterControl.Deactivate();
|
FilterControl.Deactivate();
|
||||||
|
|
||||||
|
if (Beatmap.Value.Track != null)
|
||||||
|
Beatmap.Value.Track.Looping = false;
|
||||||
|
|
||||||
|
SelectedMods.UnbindAll();
|
||||||
|
Beatmap.Value.Mods.Value = new Mod[] { };
|
||||||
|
|
||||||
return base.OnExiting(next);
|
return base.OnExiting(next);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -481,6 +556,8 @@ namespace osu.Game.Screens.Select
|
|||||||
/// <param name="beatmap">The working beatmap.</param>
|
/// <param name="beatmap">The working beatmap.</param>
|
||||||
protected virtual void UpdateBeatmap(WorkingBeatmap beatmap)
|
protected virtual void UpdateBeatmap(WorkingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
beatmap.Mods.BindTo(SelectedMods);
|
||||||
|
|
||||||
Logger.Log($"working beatmap updated to {beatmap}");
|
Logger.Log($"working beatmap updated to {beatmap}");
|
||||||
|
|
||||||
if (Background is BackgroundScreenBeatmap backgroundModeBeatmap)
|
if (Background is BackgroundScreenBeatmap backgroundModeBeatmap)
|
||||||
@ -491,6 +568,11 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
beatmapInfoWedge.Beatmap = beatmap;
|
beatmapInfoWedge.Beatmap = beatmap;
|
||||||
|
|
||||||
|
BeatmapDetails.Beatmap = beatmap;
|
||||||
|
|
||||||
|
if (beatmap.Track != null)
|
||||||
|
beatmap.Track.Looping = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ensurePlayingSelected(bool preview = false)
|
private void ensurePlayingSelected(bool preview = false)
|
||||||
|
Loading…
Reference in New Issue
Block a user