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Fix default mouse sensitivity not reverting correctly
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@ -93,6 +93,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
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// this bindable will still act as the "interactive" bindable displayed during a drag.
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base.Bindable = new BindableDouble(doubleValue.Value)
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{
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Default = doubleValue.Default,
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MinValue = doubleValue.MinValue,
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MaxValue = doubleValue.MaxValue
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};
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