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Fix default mouse sensitivity not reverting correctly

This commit is contained in:
Dean Herbert
2018-02-05 20:00:36 +09:00
Unverified
parent 7e56519d6a
commit 30b9439263
@@ -93,6 +93,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
// this bindable will still act as the "interactive" bindable displayed during a drag.
base.Bindable = new BindableDouble(doubleValue.Value)
{
Default = doubleValue.Default,
MinValue = doubleValue.MinValue,
MaxValue = doubleValue.MaxValue
};