mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 23:42:55 +08:00
Integrate HitObjectComposer into Compose
Also removes the other rulesets' HitObjectComposers for now.
This commit is contained in:
parent
f586cbac32
commit
309eb4edd7
@ -1,10 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch.Edit
|
|
||||||
{
|
|
||||||
public class HitObjectComposer : Rulesets.Edit.HitObjectComposer
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -48,7 +48,6 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
|
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
|
||||||
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
|
||||||
<Compile Include="Edit\HitObjectComposer.cs" />
|
|
||||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||||
<Compile Include="CatchInputManager.cs" />
|
<Compile Include="CatchInputManager.cs" />
|
||||||
<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
|
<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
|
||||||
|
@ -1,10 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Edit
|
|
||||||
{
|
|
||||||
public class HitObjectComposer : Rulesets.Edit.HitObjectComposer
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -53,7 +53,6 @@
|
|||||||
<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
|
<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
|
||||||
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
|
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
|
||||||
<Compile Include="Beatmaps\Patterns\Pattern.cs" />
|
<Compile Include="Beatmaps\Patterns\Pattern.cs" />
|
||||||
<Compile Include="Edit\HitObjectComposer.cs" />
|
|
||||||
<Compile Include="MathUtils\FastRandom.cs" />
|
<Compile Include="MathUtils\FastRandom.cs" />
|
||||||
<Compile Include="Judgements\HitWindows.cs" />
|
<Compile Include="Judgements\HitWindows.cs" />
|
||||||
<Compile Include="Judgements\HoldNoteTailJudgement.cs" />
|
<Compile Include="Judgements\HoldNoteTailJudgement.cs" />
|
||||||
|
@ -3,8 +3,11 @@
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Edit
|
namespace osu.Game.Rulesets.Osu.Edit
|
||||||
{
|
{
|
||||||
public class HitObjectComposer : Rulesets.Edit.HitObjectComposer
|
public class OsuHitObjectComposer : Rulesets.Edit.HitObjectComposer
|
||||||
{
|
{
|
||||||
|
public OsuHitObjectComposer(Ruleset ruleset)
|
||||||
|
: base(ruleset)
|
||||||
|
{
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -14,6 +14,8 @@ using System.Linq;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Game.Rulesets.Osu.Edit;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu
|
namespace osu.Game.Rulesets.Osu
|
||||||
{
|
{
|
||||||
@ -114,6 +116,8 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
|
|
||||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new OsuDifficultyCalculator(beatmap, mods);
|
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null) => new OsuDifficultyCalculator(beatmap, mods);
|
||||||
|
|
||||||
|
public override HitObjectComposer CreateHitObjectComposer() => new OsuHitObjectComposer(this);
|
||||||
|
|
||||||
public override string Description => "osu!";
|
public override string Description => "osu!";
|
||||||
|
|
||||||
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
public override SettingsSubsection CreateSettings() => new OsuSettings();
|
||||||
|
@ -49,7 +49,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
|
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
|
||||||
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
|
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
|
||||||
<Compile Include="Edit\HitObjectComposer.cs" />
|
<Compile Include="Edit\OsuHitObjectComposer.cs" />
|
||||||
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
|
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
|
||||||
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
|
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
|
||||||
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
|
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
|
||||||
|
@ -1,10 +0,0 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Edit
|
|
||||||
{
|
|
||||||
public class HitObjectComposer : Rulesets.Edit.HitObjectComposer
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
@ -46,7 +46,6 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
|
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
|
||||||
<Compile Include="Edit\HitObjectComposer.cs" />
|
|
||||||
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
|
<Compile Include="Judgements\TaikoDrumRollTickJudgement.cs" />
|
||||||
<Compile Include="Judgements\TaikoStrongHitJudgement.cs" />
|
<Compile Include="Judgements\TaikoStrongHitJudgement.cs" />
|
||||||
<Compile Include="Judgements\TaikoJudgement.cs" />
|
<Compile Include="Judgements\TaikoJudgement.cs" />
|
||||||
|
@ -1,10 +1,31 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Edit
|
namespace osu.Game.Rulesets.Edit
|
||||||
{
|
{
|
||||||
public class HitObjectComposer
|
public abstract class HitObjectComposer : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
private readonly Ruleset ruleset;
|
||||||
|
|
||||||
|
public HitObjectComposer(Ruleset ruleset)
|
||||||
|
{
|
||||||
|
this.ruleset = ruleset;
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuGameBase osuGame)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
InternalChild = ruleset.CreateRulesetContainerWith(osuGame.Beatmap.Value, true);
|
||||||
|
}
|
||||||
|
catch { }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Input.Bindings;
|
|||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Overlays.Settings;
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
|
|
||||||
@ -49,6 +50,8 @@ namespace osu.Game.Rulesets
|
|||||||
|
|
||||||
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null);
|
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap, Mod[] mods = null);
|
||||||
|
|
||||||
|
public virtual HitObjectComposer CreateHitObjectComposer() => null;
|
||||||
|
|
||||||
public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_question_circle };
|
public virtual Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.fa_question_circle };
|
||||||
|
|
||||||
public abstract string Description { get; }
|
public abstract string Description { get; }
|
||||||
|
@ -1,11 +1,14 @@
|
|||||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||||
|
|
||||||
|
using System;
|
||||||
using OpenTK.Graphics;
|
using OpenTK.Graphics;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
|
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Screens.Compose
|
namespace osu.Game.Screens.Edit.Screens.Compose
|
||||||
@ -15,6 +18,8 @@ namespace osu.Game.Screens.Edit.Screens.Compose
|
|||||||
private const float vertical_margins = 10;
|
private const float vertical_margins = 10;
|
||||||
private const float horizontal_margins = 20;
|
private const float horizontal_margins = 20;
|
||||||
|
|
||||||
|
private readonly Container composerContainer;
|
||||||
|
|
||||||
public Compose()
|
public Compose()
|
||||||
{
|
{
|
||||||
ScrollableTimeline timeline;
|
ScrollableTimeline timeline;
|
||||||
@ -58,7 +63,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose
|
|||||||
},
|
},
|
||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
new Container
|
composerContainer = new Container
|
||||||
{
|
{
|
||||||
Name = "Composer content",
|
Name = "Composer content",
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -71,6 +76,23 @@ namespace osu.Game.Screens.Edit.Screens.Compose
|
|||||||
};
|
};
|
||||||
|
|
||||||
timeline.Beatmap.BindTo(Beatmap);
|
timeline.Beatmap.BindTo(Beatmap);
|
||||||
|
|
||||||
|
Beatmap.ValueChanged += beatmapChanged;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void beatmapChanged(WorkingBeatmap newBeatmap)
|
||||||
|
{
|
||||||
|
var ruleset = newBeatmap.BeatmapInfo.Ruleset.CreateInstance();
|
||||||
|
var composer = ruleset.CreateHitObjectComposer();
|
||||||
|
if (composer == null)
|
||||||
|
{
|
||||||
|
// Todo: Handle this
|
||||||
|
//throw new InvalidOperationException($"Ruleset {ruleset.Description} doesn't support hitobject composition.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
composerContainer.Add(composer);
|
||||||
|
composerContainer.Clock = new InterpolatingFramedClock((IAdjustableClock)newBeatmap.Track ?? new StopwatchClock());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user