diff --git a/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs index 8378b33b3d..8b8954a1d0 100644 --- a/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs +++ b/osu.Game.Tests/Online/TestAPIModJsonSerialization.cs @@ -94,7 +94,7 @@ namespace osu.Game.Tests.Online [Test] public void TestDeserialiseSubmittableScoreWithEmptyMods() { - var score = new SubmittableScore(new ScoreInfo { Ruleset = new OsuRuleset().RulesetInfo }); + var score = new SubmittableScore(new ScoreInfo()); var deserialised = JsonConvert.DeserializeObject(JsonConvert.SerializeObject(score)); @@ -106,7 +106,6 @@ namespace osu.Game.Tests.Online { var score = new SubmittableScore(new ScoreInfo { - Ruleset = new OsuRuleset().RulesetInfo, Mods = new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 2 } } } }); diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs index 194341d1ab..33b1d9a67d 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs @@ -18,7 +18,6 @@ using osu.Game.Configuration; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Scoring; @@ -28,7 +27,6 @@ using osu.Game.Screens.Play; using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Screens.Ranking; using osu.Game.Screens.Select; -using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Resources; using osuTK; using osuTK.Graphics; @@ -229,12 +227,7 @@ namespace osu.Game.Tests.Visual.Background FadeAccessibleResults results = null; - AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(new ScoreInfo - { - User = new APIUser { Username = "osu!" }, - BeatmapInfo = new TestBeatmap(Ruleset.Value).BeatmapInfo, - Ruleset = Ruleset.Value, - }))); + AddStep("Transition to Results", () => player.Push(results = new FadeAccessibleResults(TestResources.CreateTestScoreInfo()))); AddUntilStep("Wait for results is current", () => results.IsCurrentScreen()); diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs index 745932315c..fa27e1abdd 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailJudgement.cs @@ -26,6 +26,7 @@ namespace osu.Game.Tests.Visual.Gameplay AddAssert("total number of results == 1", () => { var score = new ScoreInfo(); + ((FailPlayer)Player).ScoreProcessor.PopulateScore(score); return score.Statistics.Values.Sum() == 1; diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs index 744a2d187d..4674601f28 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerResults.cs @@ -1,13 +1,11 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using NUnit.Framework; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Osu; -using osu.Game.Scoring; using osu.Game.Screens.OnlinePlay.Multiplayer; +using osu.Game.Tests.Resources; namespace osu.Game.Tests.Visual.Multiplayer { @@ -22,20 +20,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { var rulesetInfo = new OsuRuleset().RulesetInfo; var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo; - - var score = new ScoreInfo - { - Rank = ScoreRank.B, - TotalScore = 987654, - Accuracy = 0.8, - MaxCombo = 500, - Combo = 250, - BeatmapInfo = beatmapInfo, - User = new APIUser { Username = "Test user" }, - Date = DateTimeOffset.Now, - OnlineID = 12345, - Ruleset = rulesetInfo, - }; + var score = TestResources.CreateTestScoreInfo(beatmapInfo); PlaylistItem playlistItem = new PlaylistItem { diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs index 99b6edc3b6..f5df8d7507 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayerTeamResults.cs @@ -1,15 +1,13 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System; using System.Collections.Generic; using NUnit.Framework; using osu.Framework.Bindables; -using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Osu; -using osu.Game.Scoring; using osu.Game.Screens.OnlinePlay.Multiplayer; +using osu.Game.Tests.Resources; namespace osu.Game.Tests.Visual.Multiplayer { @@ -26,20 +24,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { var rulesetInfo = new OsuRuleset().RulesetInfo; var beatmapInfo = CreateBeatmap(rulesetInfo).BeatmapInfo; - - var score = new ScoreInfo - { - Rank = ScoreRank.B, - TotalScore = 987654, - Accuracy = 0.8, - MaxCombo = 500, - Combo = 250, - BeatmapInfo = beatmapInfo, - User = new APIUser { Username = "Test user" }, - Date = DateTimeOffset.Now, - OnlineID = 12345, - Ruleset = rulesetInfo, - }; + var score = TestResources.CreateTestScoreInfo(beatmapInfo); PlaylistItem playlistItem = new PlaylistItem { diff --git a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs index 0494d1de3c..be390742ea 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestScenePlaySongSelect.cs @@ -835,12 +835,7 @@ namespace osu.Game.Tests.Visual.SongSelect // this beatmap change should be overridden by the present. Beatmap.Value = manager.GetWorkingBeatmap(getSwitchBeatmap()); - songSelect.PresentScore(new ScoreInfo - { - User = new APIUser { Username = "woo" }, - BeatmapInfo = getPresentBeatmap(), - Ruleset = getPresentBeatmap().Ruleset - }); + songSelect.PresentScore(TestResources.CreateTestScoreInfo(getPresentBeatmap())); }); AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());