diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
index f2c5f96b26..bc0c101805 100644
--- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
+++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs
@@ -15,6 +15,11 @@ using osuTK;
namespace osu.Game.Rulesets.Catch.UI
{
+ ///
+ /// The horizontal band at the bottom of the playfield the catcher is moving on.
+ /// It holds a as a child and translates input to the catcher movement.
+ /// It also holds a combo display that is above the catcher, and judgment results are translated to the catcher and the combo display.
+ ///
public class CatcherArea : Container, IKeyBindingHandler
{
public const float CATCHER_SIZE = 106.75f;
@@ -42,6 +47,9 @@ namespace osu.Game.Rulesets.Catch.UI
///
private int currentDirection;
+ ///
+ /// must be set before loading.
+ ///
public CatcherArea()
{
Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);