diff --git a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs index f2c5f96b26..bc0c101805 100644 --- a/osu.Game.Rulesets.Catch/UI/CatcherArea.cs +++ b/osu.Game.Rulesets.Catch/UI/CatcherArea.cs @@ -15,6 +15,11 @@ using osuTK; namespace osu.Game.Rulesets.Catch.UI { + /// + /// The horizontal band at the bottom of the playfield the catcher is moving on. + /// It holds a as a child and translates input to the catcher movement. + /// It also holds a combo display that is above the catcher, and judgment results are translated to the catcher and the combo display. + /// public class CatcherArea : Container, IKeyBindingHandler { public const float CATCHER_SIZE = 106.75f; @@ -42,6 +47,9 @@ namespace osu.Game.Rulesets.Catch.UI /// private int currentDirection; + /// + /// must be set before loading. + /// public CatcherArea() { Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);