1
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mirror of https://github.com/ppy/osu.git synced 2024-12-14 16:52:54 +08:00

Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps

This commit is contained in:
naoey 2018-03-03 16:10:22 +05:30
commit 307147a8a3
No known key found for this signature in database
GPG Key ID: 3908EC682A3E19C7
131 changed files with 2851 additions and 154 deletions

View File

@ -20,6 +20,10 @@ build:
project: osu.sln
parallel: true
verbosity: minimal
test:
assemblies:
only:
- 'osu.Desktop\**\*.dll'
after_build:
- cmd: inspectcode --o="inspectcodereport.xml" --projects:osu.Game* --caches-home="inspectcode" osu.sln > NUL
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors

@ -1 +1 @@
Subproject commit 9a773e62eb246206b918ba4fccf9f2507aaa4595
Subproject commit e8ae207769ec26fb7ddd67a2433514fcda354ecd

View File

@ -4,6 +4,7 @@
using System;
using System.IO;
using System.Linq;
using System.Runtime;
using osu.Framework;
using osu.Framework.Platform;
using osu.Game.IPC;
@ -15,6 +16,9 @@ namespace osu.Desktop
[STAThread]
public static int Main(string[] args)
{
if (!RuntimeInfo.IsMono)
useMulticoreJit();
// Back up the cwd before DesktopGameHost changes it
var cwd = Environment.CurrentDirectory;
@ -44,8 +48,16 @@ namespace osu.Desktop
break;
}
}
return 0;
}
}
private static void useMulticoreJit()
{
var directory = Directory.CreateDirectory(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Profiles"));
ProfileOptimization.SetProfileRoot(directory.FullName);
ProfileOptimization.StartProfile("Startup.Profile");
}
}
}

View File

@ -83,7 +83,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
StartTime = lastTickTime,
ComboColour = ComboColour,
X = Curve.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
X = X + Curve.PositionAt(distanceProgress).X / CatchPlayfield.BASE_WIDTH,
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
{
Bank = s.Bank,
@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Catch.Objects
{
StartTime = spanStartTime + t,
ComboColour = ComboColour,
X = Curve.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
X = X + Curve.PositionAt(progress).X / CatchPlayfield.BASE_WIDTH,
Samples = new List<SampleInfo>(Samples.Select(s => new SampleInfo
{
Bank = s.Bank,
@ -120,14 +120,14 @@ namespace osu.Game.Rulesets.Catch.Objects
Samples = Samples,
ComboColour = ComboColour,
StartTime = spanStartTime + spanDuration,
X = Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
X = X + Curve.PositionAt(reversed ? 0 : 1).X / CatchPlayfield.BASE_WIDTH
});
}
}
public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity;
public float EndX => Curve.PositionAt(this.ProgressAt(1)).X / CatchPlayfield.BASE_WIDTH;
public float EndX => X + this.CurvePositionAt(1).X / CatchPlayfield.BASE_WIDTH;
public double Duration => EndTime - StartTime;

View File

@ -0,0 +1,957 @@
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}, {
"StartTime": 22750.0,
"Position": 339.078552
}, {
"StartTime": 22812.0,
"Position": 377.8958
}, {
"StartTime": 22875.0,
"Position": 398.054047
}, {
"StartTime": 22937.0,
"Position": 398.739441
}, {
"StartTime": 23000.0,
"Position": 407.178467
}, {
"StartTime": 23062.0,
"Position": 444.8687
}, {
"StartTime": 23125.0,
"Position": 417.069977
}, {
"StartTime": 23187.0,
"Position": 454.688477
}, {
"StartTime": 23250.0,
"Position": 428.9612
}, {
"StartTime": 23312.0,
"Position": 441.92807
}, {
"StartTime": 23375.0,
"Position": 439.749878
}, {
"StartTime": 23433.0,
"Position": 455.644684
}, {
"StartTime": 23491.0,
"Position": 440.7359
}, {
"StartTime": 23549.0,
"Position": 430.0944
}, {
"StartTime": 23607.0,
"Position": 420.796173
}, {
"StartTime": 23665.0,
"Position": 435.897461
}, {
"StartTime": 23723.0,
"Position": 418.462555
}, {
"StartTime": 23781.0,
"Position": 405.53775
}, {
"StartTime": 23874.0,
"Position": 408.720825
}]
}]
}

View File

@ -0,0 +1,27 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320
256,192,3000,12,0,4000,0:0:0:0:
256,192,4500,12,0,5500,0:0:0:0:
256,192,6000,12,0,6500,0:0:0:0:
256,128,7000,6,0,L|352:128,4,80
32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,67 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Catch.Beatmaps;
using osu.Game.Rulesets.Catch.Objects;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Catch.Tests
{
public class CatchBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Catch";
[TestCase("basic"), Ignore("See: https://github.com/ppy/osu/issues/2149")]
public new void Test(string name)
{
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
if (hitObject is JuiceStream stream)
{
foreach (var nested in stream.NestedHitObjects)
{
yield return new ConvertValue
{
StartTime = nested.StartTime,
Position = ((CatchHitObject)nested).X * CatchPlayfield.BASE_WIDTH
};
}
}
else
{
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
Position = ((CatchHitObject)hitObject).X * CatchPlayfield.BASE_WIDTH
};
}
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new CatchBeatmapConverter();
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
public double StartTime;
public float Position;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(Position, other.Position, conversion_lenience);
}
}

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
@ -15,6 +16,7 @@ using OpenTK.Graphics;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCaseFruitObjects : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Catch.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

View File

@ -95,6 +95,7 @@
<Compile Include="Objects\Fruit.cs" />
<Compile Include="Objects\TinyDroplet.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Tests\CatchBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseBananaShower.cs" />
<Compile Include="Tests\TestCaseCatcherArea.cs" />
<Compile Include="Tests\TestCaseCatchStacker.cs" />
@ -128,6 +129,10 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -10,7 +10,7 @@ namespace osu.Game.Rulesets.Mania.MathUtils
/// </summary>
internal class FastRandom
{
private const double uint_to_real = 1.0 / (uint.MaxValue + 1.0);
private const double int_to_real = 1.0 / (int.MaxValue + 1.0);
private const uint int_mask = 0x7FFFFFFF;
private const uint y = 842502087;
private const uint z = 3579807591;
@ -65,7 +65,7 @@ namespace osu.Game.Rulesets.Mania.MathUtils
/// Generates a random double value within the range [0, 1).
/// </summary>
/// <returns>The random value.</returns>
public double NextDouble() => uint_to_real * NextUInt();
public double NextDouble() => int_to_real * Next();
private uint bitBuffer;
private int bitIndex = 32;

View File

@ -0,0 +1,103 @@
{
"Mappings": [{
"StartTime": 500,
"Objects": [{
"StartTime": 500,
"EndTime": 2500,
"Column": 0
},
{
"StartTime": 1500,
"EndTime": 2500,
"Column": 1
}
]
},
{
"StartTime": 3000,
"Objects": [{
"StartTime": 3000,
"EndTime": 4000,
"Column": 2
}]
},
{
"StartTime": 4500,
"Objects": [{
"StartTime": 4500,
"EndTime": 5500,
"Column": 4
}]
},
{
"StartTime": 6000,
"Objects": [{
"StartTime": 6000,
"EndTime": 6500,
"Column": 2
}]
},
{
"StartTime": 7000,
"Objects": [{
"StartTime": 7000,
"EndTime": 8000,
"Column": 2
}]
},
{
"StartTime": 8500,
"Objects": [{
"StartTime": 8500,
"EndTime": 11000,
"Column": 0
}]
},
{
"StartTime": 11500,
"Objects": [{
"StartTime": 11500,
"EndTime": 12000,
"Column": 1
}]
},
{
"StartTime": 12500,
"Objects": [{
"StartTime": 12500,
"EndTime": 16500,
"Column": 4
}]
},
{
"StartTime": 17000,
"Objects": [{
"StartTime": 17000,
"EndTime": 18000,
"Column": 2
}]
},
{
"StartTime": 18500,
"Objects": [{
"StartTime": 18500,
"EndTime": 19450,
"Column": 0
}]
},
{
"StartTime": 19875,
"Objects": [{
"StartTime": 19875,
"EndTime": 23875,
"Column": 1
},
{
"StartTime": 19875,
"EndTime": 23875,
"Column": 0
}
]
}
]
}

View File

@ -0,0 +1,27 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320
256,192,3000,12,0,4000,0:0:0:0:
256,192,4500,12,0,5500,0:0:0:0:
256,192,6000,12,0,6500,0:0:0:0:
256,128,7000,6,0,L|352:128,4,80
32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,60 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mania.Beatmaps;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Mania.Tests
{
public class ManiaBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
private bool isForCurrentRuleset;
[NonParallelizable]
[TestCase("basic", false), Ignore("See: https://github.com/ppy/osu/issues/2150")]
public void Test(string name, bool isForCurrentRuleset)
{
this.isForCurrentRuleset = isForCurrentRuleset;
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
Column = ((ManiaHitObject)hitObject).Column
};
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new ManiaBeatmapConverter(isForCurrentRuleset, beatmap);
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
public double StartTime;
public double EndTime;
public int Column;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
&& Column == other.Column;
}
}

View File

@ -9,6 +9,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class TestCaseAutoGeneration : OsuTestCase
{
[Test]

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Mania.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

View File

@ -126,6 +126,7 @@
<Compile Include="Objects\Note.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ManiaInputManager.cs" />
<Compile Include="Tests\ManiaBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseAutoGeneration.cs" />
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
@ -159,6 +160,10 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -0,0 +1,26 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection
{
public class OsuHitObjectOverlayLayer : HitObjectOverlayLayer
{
protected override HitObjectOverlay CreateOverlayFor(DrawableHitObject hitObject)
{
switch (hitObject)
{
case DrawableHitCircle circle:
return new HitCircleOverlay(circle);
case DrawableSlider slider:
return new SliderOverlay(slider);
}
return base.CreateOverlayFor(hitObject);
}
}
}

View File

@ -0,0 +1,33 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class HitCircleOverlay : HitObjectOverlay
{
public HitCircleOverlay(DrawableHitCircle hitCircle)
: base(hitCircle)
{
Origin = Anchor.Centre;
Position = hitCircle.Position;
Size = hitCircle.Size;
Scale = hitCircle.Scale;
AddInternal(new RingPiece());
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
}
}
}

View File

@ -0,0 +1,55 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class SliderCircleOverlay : HitObjectOverlay
{
public SliderCircleOverlay(DrawableHitCircle sliderHead, DrawableSlider slider)
: this(sliderHead, sliderHead.Position, slider)
{
}
public SliderCircleOverlay(DrawableSliderTail sliderTail, DrawableSlider slider)
: this(sliderTail, sliderTail.Position, slider)
{
}
private readonly DrawableOsuHitObject hitObject;
private SliderCircleOverlay(DrawableOsuHitObject hitObject, Vector2 position, DrawableSlider slider)
: base(hitObject)
{
this.hitObject = hitObject;
Origin = Anchor.Centre;
Position = position;
Size = slider.HeadCircle.Size;
Scale = slider.HeadCircle.Scale;
AddInternal(new RingPiece());
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
}
protected override void Update()
{
base.Update();
RelativeAnchorPosition = hitObject.RelativeAnchorPosition;
}
}
}

View File

@ -0,0 +1,57 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using OpenTK.Graphics;
namespace osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays
{
public class SliderOverlay : HitObjectOverlay
{
private readonly SliderBody body;
private readonly DrawableSlider slider;
public SliderOverlay(DrawableSlider slider)
: base(slider)
{
this.slider = slider;
var obj = (Slider)slider.HitObject;
InternalChildren = new Drawable[]
{
body = new SliderBody(obj)
{
AccentColour = Color4.Transparent,
PathWidth = obj.Scale * 64
},
new SliderCircleOverlay(slider.HeadCircle, slider),
new SliderCircleOverlay(slider.TailCircle, slider),
};
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
body.BorderColour = colours.Yellow;
}
protected override void Update()
{
base.Update();
Position = slider.Position;
Size = slider.Size;
OriginPosition = slider.OriginPosition;
// Need to cause one update
body.UpdateProgress(0);
}
}
}

View File

@ -5,7 +5,9 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Edit.Tools;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.UI;
@ -29,5 +31,7 @@ namespace osu.Game.Rulesets.Osu.Edit
};
protected override ScalableContainer CreateLayerContainer() => new ScalableContainer(OsuPlayfield.BASE_SIZE.X) { RelativeSizeAxes = Axes.Both };
protected override HitObjectOverlayLayer CreateHitObjectOverlayLayer() => new OsuHitObjectOverlayLayer();
}
}

View File

@ -2,6 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
@ -22,8 +24,14 @@ namespace osu.Game.Rulesets.Osu.Mods
if (slider == null)
return;
slider.HeadCircle.Position = new Vector2(slider.HeadCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.HeadCircle.Position.Y);
slider.TailCircle.Position = new Vector2(slider.TailCircle.Position.X, OsuPlayfield.BASE_SIZE.Y - slider.TailCircle.Position.Y);
slider.NestedHitObjects.OfType<SliderTick>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
slider.NestedHitObjects.OfType<RepeatPoint>().ForEach(h => h.Position = new Vector2(h.Position.X, OsuPlayfield.BASE_SIZE.Y - h.Position.Y));
var newControlPoints = new List<Vector2>();
slider.ControlPoints.ForEach(c => newControlPoints.Add(new Vector2(c.X, OsuPlayfield.BASE_SIZE.Y - c.Y)));
slider.ControlPoints.ForEach(c => newControlPoints.Add(new Vector2(c.X, -c.Y)));
slider.ControlPoints = newControlPoints;
slider.Curve?.Calculate(); // Recalculate the slider curve

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Mods
@ -25,7 +26,10 @@ namespace osu.Game.Rulesets.Osu.Mods
foreach (var d in drawables.OfType<DrawableOsuHitObject>())
{
d.ApplyCustomUpdateState += ApplyHiddenState;
d.HitObject.TimeFadein = d.HitObject.TimePreempt * fade_in_duration_multiplier;
foreach (var h in d.HitObject.NestedHitObjects.OfType<OsuHitObject>())
h.TimeFadein = h.TimePreempt * fade_in_duration_multiplier;
}
}
@ -34,16 +38,19 @@ namespace osu.Game.Rulesets.Osu.Mods
if (!(drawable is DrawableOsuHitObject d))
return;
var fadeOutStartTime = d.HitObject.StartTime - d.HitObject.TimePreempt + d.HitObject.TimeFadein;
var fadeOutDuration = d.HitObject.TimePreempt * fade_out_duration_multiplier;
var h = d.HitObject;
var fadeOutStartTime = h.StartTime - h.TimePreempt + h.TimeFadein;
var fadeOutDuration = h.TimePreempt * fade_out_duration_multiplier;
// new duration from completed fade in to end (before fading out)
var longFadeDuration = ((d.HitObject as IHasEndTime)?.EndTime ?? d.HitObject.StartTime) - fadeOutStartTime;
var longFadeDuration = ((h as IHasEndTime)?.EndTime ?? h.StartTime) - fadeOutStartTime;
switch (drawable)
{
case DrawableHitCircle circle:
// we don't want to see the approach circle
using (circle.BeginAbsoluteSequence(h.StartTime - h.TimePreempt, true))
circle.ApproachCircle.Hide();
// fade out immediately after fade in.

View File

@ -78,8 +78,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
bool isRepeatAtEnd = repeatPoint.RepeatIndex % 2 == 0;
List<Vector2> curve = drawableSlider.Body.CurrentCurve;
var positionOnCurve = isRepeatAtEnd ? end : start;
Position = positionOnCurve + drawableSlider.HitObject.StackOffset;
Position = isRepeatAtEnd ? end : start;
if (curve.Count < 2)
return;
@ -90,10 +89,10 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
// find the next vector2 in the curve which is not equal to our current position to infer a rotation.
for (int i = searchStart; i >= 0 && i < curve.Count; i += direction)
{
if (curve[i] == positionOnCurve)
if (curve[i] == Position)
continue;
Rotation = MathHelper.RadiansToDegrees((float)Math.Atan2(curve[i].Y - positionOnCurve.Y, curve[i].X - positionOnCurve.X));
Rotation = MathHelper.RadiansToDegrees((float)Math.Atan2(curve[i].Y - Position.Y, curve[i].X - Position.X));
break;
}
}

View File

@ -12,6 +12,7 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Framework.Graphics.Primitives;
using osu.Game.Configuration;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
@ -22,6 +23,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly List<Drawable> components = new List<Drawable>();
public readonly DrawableHitCircle HeadCircle;
public readonly DrawableSliderTail TailCircle;
public readonly SliderBody Body;
public readonly SliderBall Ball;
@ -30,7 +33,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
slider = s;
DrawableSliderTail tail;
Position = s.StackedPosition;
Container<DrawableSliderTick> ticks;
Container<DrawableRepeatPoint> repeatPoints;
@ -39,20 +43,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
Body = new SliderBody(s)
{
AccentColour = AccentColour,
Position = s.StackedPosition,
PathWidth = s.Scale * 64,
},
ticks = new Container<DrawableSliderTick>(),
repeatPoints = new Container<DrawableRepeatPoint>(),
ticks = new Container<DrawableSliderTick> { RelativeSizeAxes = Axes.Both },
repeatPoints = new Container<DrawableRepeatPoint> { RelativeSizeAxes = Axes.Both },
Ball = new SliderBall(s)
{
BypassAutoSizeAxes = Axes.Both,
Scale = new Vector2(s.Scale),
AccentColour = AccentColour,
AlwaysPresent = true,
Alpha = 0
},
HeadCircle = new DrawableHitCircle(s.HeadCircle),
tail = new DrawableSliderTail(s.TailCircle)
HeadCircle = new DrawableHitCircle(s.HeadCircle) { Position = s.TailCircle.Position - s.Position },
TailCircle = new DrawableSliderTail(s.TailCircle) { Position = s.TailCircle.Position - s.Position }
};
components.Add(Body);
@ -60,15 +64,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
AddNested(HeadCircle);
AddNested(tail);
components.Add(tail);
AddNested(TailCircle);
components.Add(TailCircle);
foreach (var tick in s.NestedHitObjects.OfType<SliderTick>())
{
var drawableTick = new DrawableSliderTick(tick)
{
Position = tick.StackedPosition
};
var drawableTick = new DrawableSliderTick(tick) { Position = tick.Position - s.Position };
ticks.Add(drawableTick);
components.Add(drawableTick);
@ -77,10 +78,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
foreach (var repeatPoint in s.NestedHitObjects.OfType<RepeatPoint>())
{
var drawableRepeatPoint = new DrawableRepeatPoint(repeatPoint, this)
{
Position = repeatPoint.StackedPosition
};
var drawableRepeatPoint = new DrawableRepeatPoint(repeatPoint, this) { Position = repeatPoint.Position - s.Position };
repeatPoints.Add(drawableRepeatPoint);
components.Add(drawableRepeatPoint);
@ -107,11 +105,22 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
if (!HeadCircle.IsHit)
HeadCircle.Position = slider.StackedPositionAt(completionProgress);
HeadCircle.Position = slider.CurvePositionAt(completionProgress);
foreach (var c in components.OfType<ISliderProgress>()) c.UpdateProgress(completionProgress);
foreach (var c in components.OfType<ITrackSnaking>()) c.UpdateSnakingPosition(slider.Curve.PositionAt(Body.SnakedStart ?? 0), slider.Curve.PositionAt(Body.SnakedEnd ?? 0));
foreach (var t in components.OfType<IRequireTracking>()) t.Tracking = Ball.Tracking;
Size = Body.Size;
OriginPosition = Body.PathOffset;
if (DrawSize != Vector2.Zero)
{
var childAnchorPosition = Vector2.Divide(OriginPosition, DrawSize);
foreach (var obj in NestedHitObjects)
obj.RelativeAnchorPosition = childAnchorPosition;
Ball.RelativeAnchorPosition = childAnchorPosition;
}
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)
@ -162,7 +171,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Body.ReceiveMouseInputAt(screenSpacePos);
public override Vector2 SelectionPoint => ToScreenSpace(Body.Position);
public override Vector2 SelectionPoint => ToScreenSpace(OriginPosition);
public override Quad SelectionQuad => Body.PathDrawQuad;
}
}

View File

@ -19,8 +19,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
public DrawableSliderTail(HitCircle hitCircle)
: base(hitCircle)
{
AlwaysPresent = true;
Origin = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
FillMode = FillMode.Fit;
AlwaysPresent = true;
}
protected override void CheckForJudgements(bool userTriggered, double timeOffset)

View File

@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input;
using osu.Game.Rulesets.Objects.Types;
using OpenTK;
using OpenTK.Graphics;
@ -141,7 +142,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
public void UpdateProgress(double completionProgress)
{
Position = slider.StackedPositionAt(completionProgress);
Position = slider.CurvePositionAt(completionProgress);
}
}
}

View File

@ -29,6 +29,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
set { path.PathWidth = value; }
}
/// <summary>
/// Offset in absolute coordinates from the start of the curve.
/// </summary>
public Vector2 PathOffset { get; private set; }
public readonly List<Vector2> CurrentCurve = new List<Vector2>();
public readonly Bindable<bool> SnakingIn = new Bindable<bool>();
public readonly Bindable<bool> SnakingOut = new Bindable<bool>();
@ -75,6 +82,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private int textureWidth => (int)PathWidth * 2;
private Vector2 topLeftOffset;
private readonly Slider slider;
public SliderBody(Slider s)
{
@ -84,6 +93,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
container = new BufferedContainer
{
RelativeSizeAxes = Axes.Both,
CacheDrawnFrameBuffer = true,
Children = new Drawable[]
{
@ -107,11 +117,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
if (updateSnaking(p0, p1))
{
// Autosizing does not give us the desired behaviour here.
// We want the container to have the same size as the slider,
// and to be positioned such that the slider head is at (0,0).
container.Size = path.Size;
container.Position = -path.PositionInBoundingBox(slider.Curve.PositionAt(0) - CurrentCurve[0]);
// The path is generated such that its size encloses it. This change of size causes the path
// to move around while snaking, so we need to offset it to make sure it maintains the
// same position as when it is fully snaked.
var newTopLeftOffset = path.PositionInBoundingBox(Vector2.Zero);
path.Position = topLeftOffset - newTopLeftOffset;
container.ForceRedraw();
}
@ -121,6 +131,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private void load()
{
reloadTexture();
computeSize();
}
private void reloadTexture()
@ -164,7 +175,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
path.Texture = texture;
}
public readonly List<Vector2> CurrentCurve = new List<Vector2>();
private void computeSize()
{
// Generate the entire curve
slider.Curve.GetPathToProgress(CurrentCurve, 0, 1);
foreach (Vector2 p in CurrentCurve)
path.AddVertex(p);
Size = path.Size;
topLeftOffset = path.PositionInBoundingBox(Vector2.Zero);
PathOffset = path.PositionInBoundingBox(CurrentCurve[0]);
}
private bool updateSnaking(double p0, double p1)
{
if (SnakedStart == p0 && SnakedEnd == p1) return false;
@ -176,7 +199,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
path.ClearVertices();
foreach (Vector2 p in CurrentCurve)
path.AddVertex(p - CurrentCurve[0]);
path.AddVertex(p);
return true;
}

View File

@ -3,7 +3,6 @@
using OpenTK;
using osu.Game.Rulesets.Objects.Types;
using System;
using System.Collections.Generic;
using osu.Game.Rulesets.Objects;
using System.Linq;
@ -23,8 +22,8 @@ namespace osu.Game.Rulesets.Osu.Objects
public double EndTime => StartTime + this.SpanCount() * Curve.Distance / Velocity;
public double Duration => EndTime - StartTime;
public Vector2 StackedPositionAt(double t) => this.PositionAt(t) + StackOffset;
public override Vector2 EndPosition => this.PositionAt(1);
public Vector2 StackedPositionAt(double t) => StackedPosition + this.CurvePositionAt(t);
public override Vector2 EndPosition => Position + this.CurvePositionAt(1);
public SliderCurve Curve { get; } = new SliderCurve();
@ -99,7 +98,7 @@ namespace osu.Game.Rulesets.Osu.Objects
HeadCircle = new HitCircle
{
StartTime = StartTime,
Position = StackedPosition,
Position = Position,
IndexInCurrentCombo = IndexInCurrentCombo,
ComboColour = ComboColour,
Samples = Samples,
@ -109,7 +108,7 @@ namespace osu.Game.Rulesets.Osu.Objects
TailCircle = new HitCircle
{
StartTime = EndTime,
Position = StackedEndPosition,
Position = EndPosition,
IndexInCurrentCombo = IndexInCurrentCombo,
ComboColour = ComboColour
};
@ -120,14 +119,16 @@ namespace osu.Game.Rulesets.Osu.Objects
private void createTicks()
{
if (TickDistance == 0) return;
var length = Curve.Distance;
var tickDistance = Math.Min(TickDistance, length);
var tickDistance = MathHelper.Clamp(TickDistance, 0, length);
if (tickDistance == 0) return;
var minDistanceFromEnd = Velocity * 0.01;
for (var span = 0; span < this.SpanCount(); span++)
var spanCount = this.SpanCount();
for (var span = 0; span < spanCount; span++)
{
var spanStartTime = StartTime + span * SpanDuration;
var reversed = span % 2 == 1;
@ -156,7 +157,7 @@ namespace osu.Game.Rulesets.Osu.Objects
SpanIndex = span,
SpanStartTime = spanStartTime,
StartTime = spanStartTime + timeProgress * SpanDuration,
Position = Curve.PositionAt(distanceProgress),
Position = Position + Curve.PositionAt(distanceProgress),
StackHeight = StackHeight,
Scale = Scale,
ComboColour = ComboColour,
@ -175,7 +176,7 @@ namespace osu.Game.Rulesets.Osu.Objects
RepeatIndex = repeatIndex,
SpanDuration = SpanDuration,
StartTime = StartTime + repeat * SpanDuration,
Position = Curve.PositionAt(repeat % 2),
Position = Position + Curve.PositionAt(repeat % 2),
StackHeight = StackHeight,
Scale = Scale,
ComboColour = ComboColour,

View File

@ -0,0 +1,124 @@
{
"Mappings": [{
"StartTime": 500,
"Objects": [{
"StartTime": 500,
"EndTime": 2500,
"StartX": 96,
"StartY": 192,
"EndX": 96,
"EndY": 192
}]
},
{
"StartTime": 3000,
"Objects": [{
"StartTime": 3000,
"EndTime": 4000,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 4500,
"Objects": [{
"StartTime": 4500,
"EndTime": 5500,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 6000,
"Objects": [{
"StartTime": 6000,
"EndTime": 6500,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 7000,
"Objects": [{
"StartTime": 7000,
"EndTime": 8000,
"StartX": 256,
"StartY": 128,
"EndX": 256,
"EndY": 128
}]
},
{
"StartTime": 8500,
"Objects": [{
"StartTime": 8500,
"EndTime": 10999,
"StartX": 32,
"StartY": 192,
"EndX": 508.166229,
"EndY": 153.299271
}]
},
{
"StartTime": 11500,
"Objects": [{
"StartTime": 11500,
"EndTime": 12000,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 12500,
"Objects": [{
"StartTime": 12500,
"EndTime": 16500,
"StartX": 512,
"StartY": 320,
"EndX": 291.1977,
"EndY": 40.799427
}]
},
{
"StartTime": 17000,
"Objects": [{
"StartTime": 17000,
"EndTime": 18000,
"StartX": 256,
"StartY": 256,
"EndX": 256,
"EndY": 256
}]
},
{
"StartTime": 18500,
"Objects": [{
"StartTime": 18500,
"EndTime": 19450,
"StartX": 256,
"StartY": 192,
"EndX": 256,
"EndY": 192
}]
},
{
"StartTime": 19875,
"Objects": [{
"StartTime": 19875,
"EndTime": 23874,
"StartX": 216,
"StartY": 231,
"EndX": 408.720825,
"EndY": 339.810455
}]
}
]
}

View File

@ -0,0 +1,27 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320
256,192,3000,12,0,4000,0:0:0:0:
256,192,4500,12,0,5500,0:0:0:0:
256,192,6000,12,0,6500,0:0:0:0:
256,128,7000,6,0,L|352:128,4,80
32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,13 @@
{
"Mappings": [{
"StartTime": 118858,
"Objects": [{
"StartTime": 118858,
"EndTime": 119088,
"StartX": 219,
"StartY": 215,
"EndX": 239.6507,
"EndY": 29.1437378
}]
}]
}

View File

@ -0,0 +1,15 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4.2
OverallDifficulty:9
ApproachRate:9.8
SliderMultiplier:1.87
SliderTickRate:1
[TimingPoints]
49051,230.769230769231,4,2,1,15,1,0
[HitObjects]
219,215,118858,2,0,P|224:170|244:-10,1,187,8|2,0:0|0:0,0:0:0:0:

View File

@ -0,0 +1,70 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu.Beatmaps;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using OpenTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public class OsuBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Osu";
[TestCase("basic")]
[TestCase("colinear-perfect-curve")]
public new void Test(string name)
{
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
var startPosition = (hitObject as IHasPosition)?.Position ?? new Vector2(256, 192);
var endPosition = (hitObject as Slider)?.EndPosition ?? startPosition;
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
StartX = startPosition.X,
StartY = startPosition.Y,
EndX = endPosition.X,
EndY = endPosition.Y
};
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new OsuBeatmapConverter();
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const double conversion_lenience = 2;
public double StartTime;
public double EndTime;
public float StartX;
public float StartY;
public float EndX;
public float EndY;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime)
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
&& Precision.AlmostEquals(StartX, other.StartX)
&& Precision.AlmostEquals(StartY, other.StartY, conversion_lenience)
&& Precision.AlmostEquals(EndX, other.EndX, conversion_lenience)
&& Precision.AlmostEquals(EndY, other.EndY, conversion_lenience);
}
}

View File

@ -16,10 +16,12 @@ using System.Collections.Generic;
using System;
using osu.Game.Rulesets.Mods;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseHitCircle : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -4,10 +4,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseHitCircleHidden : TestCaseHitCircle
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

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@ -15,6 +15,7 @@ using OpenTK;
using OpenTK.Graphics;
using osu.Game.Rulesets.Mods;
using System.Linq;
using NUnit.Framework;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Objects.Drawables;
@ -23,6 +24,7 @@ using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSlider : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
@ -118,8 +120,8 @@ namespace osu.Game.Rulesets.Osu.Tests
ComboColour = Color4.LightSeaGreen,
ControlPoints = new List<Vector2>
{
new Vector2(-(distance / 2), 0),
new Vector2(distance / 2, 0),
Vector2.Zero,
new Vector2(distance, 0),
},
Distance = distance,
RepeatCount = repeats,
@ -139,9 +141,9 @@ namespace osu.Game.Rulesets.Osu.Tests
ComboColour = Color4.LightSeaGreen,
ControlPoints = new List<Vector2>
{
new Vector2(-200, 0),
new Vector2(0, 200),
new Vector2(200, 0)
Vector2.Zero,
new Vector2(200, 200),
new Vector2(400, 0)
},
Distance = 600,
RepeatCount = repeats,
@ -163,12 +165,12 @@ namespace osu.Game.Rulesets.Osu.Tests
ComboColour = Color4.LightSeaGreen,
ControlPoints = new List<Vector2>
{
new Vector2(-200, 0),
new Vector2(-50, 75),
new Vector2(0, 100),
new Vector2(100, -200),
Vector2.Zero,
new Vector2(150, 75),
new Vector2(200, 0),
new Vector2(230, 0)
new Vector2(300, -200),
new Vector2(400, 0),
new Vector2(430, 0)
},
Distance = 793.4417,
RepeatCount = repeats,
@ -190,11 +192,11 @@ namespace osu.Game.Rulesets.Osu.Tests
ComboColour = Color4.LightSeaGreen,
ControlPoints = new List<Vector2>
{
new Vector2(-200, 0),
new Vector2(-50, 75),
new Vector2(0, 100),
new Vector2(100, -200),
new Vector2(230, 0)
Vector2.Zero,
new Vector2(150, 75),
new Vector2(200, 100),
new Vector2(300, -200),
new Vector2(430, 0)
},
Distance = 480,
RepeatCount = repeats,
@ -216,7 +218,7 @@ namespace osu.Game.Rulesets.Osu.Tests
ComboColour = Color4.LightSeaGreen,
ControlPoints = new List<Vector2>
{
new Vector2(0, 0),
Vector2.Zero,
new Vector2(-200, 0),
new Vector2(0, 0),
new Vector2(0, -200),
@ -247,10 +249,10 @@ namespace osu.Game.Rulesets.Osu.Tests
CurveType = CurveType.Catmull,
ControlPoints = new List<Vector2>
{
new Vector2(-100, 0),
new Vector2(-50, -50),
new Vector2(50, 50),
new Vector2(100, 0)
Vector2.Zero,
new Vector2(50, -50),
new Vector2(150, 50),
new Vector2(200, 0)
},
Distance = 300,
RepeatCount = repeats,

View File

@ -4,10 +4,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSliderHidden : TestCaseSlider
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
@ -16,6 +17,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSpinner : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -4,10 +4,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets.Osu.Mods;
namespace osu.Game.Rulesets.Osu.Tests
{
[TestFixture]
public class TestCaseSpinnerHidden : TestCaseSpinner
{
public override IReadOnlyList<Type> RequiredTypes => base.RequiredTypes.Concat(new[] { typeof(OsuModHidden) }).ToList();

View File

@ -64,6 +64,10 @@
<ItemGroup>
<Compile Include="Beatmaps\OsuBeatmapConverter.cs" />
<Compile Include="Beatmaps\OsuBeatmapProcessor.cs" />
<Compile Include="Edit\Layers\Selection\OsuHitObjectOverlayLayer.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\HitCircleOverlay.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderCircleOverlay.cs" />
<Compile Include="Edit\Layers\Selection\Overlays\SliderOverlay.cs" />
<Compile Include="Edit\OsuEditPlayfield.cs" />
<Compile Include="Edit\OsuEditRulesetContainer.cs" />
<Compile Include="Edit\OsuHitObjectComposer.cs" />
@ -123,6 +127,7 @@
<Compile Include="OsuDifficulty\Utils\History.cs" />
<Compile Include="OsuInputManager.cs" />
<Compile Include="Replays\OsuReplayInputHandler.cs" />
<Compile Include="Tests\OsuBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseHitCircle.cs" />
<Compile Include="Tests\TestCaseHitCircleHidden.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
@ -168,6 +173,12 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\colinear-perfect-curve-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\colinear-perfect-curve.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -86,7 +86,7 @@ namespace osu.Game.Rulesets.Taiko.Replays
{
foreach (var tick in drumRoll.NestedHitObjects.OfType<DrumRollTick>())
{
Frames.Add(new TaikoReplayFrame(tick.StartTime, hitButton ? ReplayButtonState.Right1 : ReplayButtonState.Right2));
Frames.Add(new TaikoReplayFrame(tick.StartTime, hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2));
hitButton = !hitButton;
}
}
@ -95,16 +95,16 @@ namespace osu.Game.Rulesets.Taiko.Replays
if (hit is CentreHit)
{
if (h.IsStrong)
button = ReplayButtonState.Right1 | ReplayButtonState.Right2;
button = ReplayButtonState.Left1 | ReplayButtonState.Left2;
else
button = hitButton ? ReplayButtonState.Right1 : ReplayButtonState.Right2;
button = hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2;
}
else
{
if (h.IsStrong)
button = ReplayButtonState.Left1 | ReplayButtonState.Left2;
button = ReplayButtonState.Right1 | ReplayButtonState.Right2;
else
button = hitButton ? ReplayButtonState.Left1 : ReplayButtonState.Left2;
button = hitButton ? ReplayButtonState.Right1 : ReplayButtonState.Right2;
}
Frames.Add(new TaikoReplayFrame(h.StartTime, button));

View File

@ -19,13 +19,13 @@ namespace osu.Game.Rulesets.Taiko.Replays
var actions = new List<TaikoAction>();
if (CurrentFrame?.MouseRight1 == true)
actions.Add(TaikoAction.LeftCentre);
if (CurrentFrame?.MouseRight2 == true)
actions.Add(TaikoAction.RightCentre);
if (CurrentFrame?.MouseLeft1 == true)
actions.Add(TaikoAction.LeftRim);
if (CurrentFrame?.MouseLeft2 == true)
if (CurrentFrame?.MouseRight2 == true)
actions.Add(TaikoAction.RightRim);
if (CurrentFrame?.MouseLeft1 == true)
actions.Add(TaikoAction.LeftCentre);
if (CurrentFrame?.MouseLeft2 == true)
actions.Add(TaikoAction.RightCentre);
return new List<InputState> { new ReplayState<TaikoAction> { PressedActions = actions } };
}

View File

@ -0,0 +1,209 @@
{
"Mappings": [{
"StartTime": 500,
"Objects": [{
"StartTime": 500,
"EndTime": 2499,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
},
{
"StartTime": 3000,
"Objects": [{
"StartTime": 3000,
"EndTime": 4000,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 4500,
"Objects": [{
"StartTime": 4500,
"EndTime": 5500,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 6000,
"Objects": [{
"StartTime": 6000,
"EndTime": 6500,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 7000,
"Objects": [{
"StartTime": 7000,
"EndTime": 7000,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7249,
"EndTime": 7249,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7499,
"EndTime": 7499,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7749,
"EndTime": 7749,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 7999,
"EndTime": 7999,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
}
]
},
{
"StartTime": 8500,
"Objects": [{
"StartTime": 8500,
"EndTime": 10999,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
},
{
"StartTime": 11500,
"Objects": [{
"StartTime": 11500,
"EndTime": 12000,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 12500,
"Objects": [{
"StartTime": 12500,
"EndTime": 16499,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
},
{
"StartTime": 17000,
"Objects": [{
"StartTime": 17000,
"EndTime": 17000,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17249,
"EndTime": 17249,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17499,
"EndTime": 17499,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17749,
"EndTime": 17749,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
},
{
"StartTime": 17999,
"EndTime": 17999,
"IsRim": false,
"IsCentre": true,
"IsDrumRoll": false,
"IsSwell": false,
"IsStrong": false
}
]
},
{
"StartTime": 18500,
"Objects": [{
"StartTime": 18500,
"EndTime": 19450,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": false,
"IsSwell": true,
"IsStrong": false
}]
},
{
"StartTime": 19875,
"Objects": [{
"StartTime": 19875,
"EndTime": 23874,
"IsRim": false,
"IsCentre": false,
"IsDrumRoll": true,
"IsSwell": false,
"IsStrong": false
}]
}
]
}

View File

@ -0,0 +1,27 @@
osu file format v14
[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:8.3
SliderMultiplier:1.6
SliderTickRate:1
[TimingPoints]
500,500,4,2,1,50,1,0
13426,-100,4,3,1,45,0,0
14884,-100,4,2,1,50,0,0
[HitObjects]
96,192,500,6,0,L|416:192,2,320
256,192,3000,12,0,4000,0:0:0:0:
256,192,4500,12,0,5500,0:0:0:0:
256,192,6000,12,0,6500,0:0:0:0:
256,128,7000,6,0,L|352:128,4,80
32,192,8500,6,0,B|32:384|256:384|256:192|256:192|256:0|512:0|512:192,1,800
256,192,11500,12,0,12000,0:0:0:0:
512,320,12500,6,0,B|0:256|0:256|512:96|512:96|256:32,1,1280
256,256,17000,6,0,L|160:256,4,80
256,192,18500,12,0,19450,0:0:0:0:
216,231,19875,6,0,B|216:135|280:135|344:135|344:199|344:263|248:327|248:327|120:327|120:327|56:39|408:39|408:39|472:150|408:342,1,1280

View File

@ -0,0 +1,72 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.MathUtils;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Taiko.Beatmaps;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TaikoBeatmapConversionTest : BeatmapConversionTest<ConvertValue>
{
protected override string ResourceAssembly => "osu.Game.Rulesets.Taiko";
private bool isForCurrentRuleset;
[NonParallelizable]
[TestCase("basic", false), Ignore("See: https://github.com/ppy/osu/issues/2152")]
public void Test(string name, bool isForCurrentRuleset)
{
this.isForCurrentRuleset = isForCurrentRuleset;
base.Test(name);
}
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
{
yield return new ConvertValue
{
StartTime = hitObject.StartTime,
EndTime = (hitObject as IHasEndTime)?.EndTime ?? hitObject.StartTime,
IsRim = hitObject is RimHit,
IsCentre = hitObject is CentreHit,
IsDrumRoll = hitObject is DrumRoll,
IsSwell = hitObject is Swell,
IsStrong = ((TaikoHitObject)hitObject).IsStrong
};
}
protected override IBeatmapConverter CreateConverter(Beatmap beatmap) => new TaikoBeatmapConverter(isForCurrentRuleset);
}
public struct ConvertValue : IEquatable<ConvertValue>
{
/// <summary>
/// A sane value to account for osu!stable using ints everwhere.
/// </summary>
private const float conversion_lenience = 2;
public double StartTime;
public double EndTime;
public bool IsRim;
public bool IsCentre;
public bool IsDrumRoll;
public bool IsSwell;
public bool IsStrong;
public bool Equals(ConvertValue other)
=> Precision.AlmostEquals(StartTime, other.StartTime, conversion_lenience)
&& Precision.AlmostEquals(EndTime, other.EndTime, conversion_lenience)
&& IsRim == other.IsRim
&& IsCentre == other.IsCentre
&& IsDrumRoll == other.IsDrumRoll
&& IsSwell == other.IsSwell
&& IsStrong == other.IsStrong;
}
}

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -14,6 +15,7 @@ using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
public class TestCaseInputDrum : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Rulesets.Taiko.Tests
{
[TestFixture]
public class TestCasePerformancePoints : Game.Tests.Visual.TestCasePerformancePoints
{
public TestCasePerformancePoints()

View File

@ -112,6 +112,7 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Scoring\TaikoScoreProcessor.cs" />
<Compile Include="TaikoInputManager.cs" />
<Compile Include="Tests\TaikoBeatmapConversionTest.cs" />
<Compile Include="Tests\TestCaseInputDrum.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
@ -145,6 +146,10 @@
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic-expected-conversion.json" />
<EmbeddedResource Include="Resources\Testing\Beatmaps\basic.osu" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">

View File

@ -1,8 +1,11 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseAllPlayers : TestCasePlayer
{
}

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
@ -17,6 +18,7 @@ using osu.Framework.Lists;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatSyncedContainer : OsuTestCase
{
private readonly MusicController mc;

View File

@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
@ -17,6 +18,7 @@ using osu.Game.Screens.Select.Filter;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatmapCarousel : OsuTestCase
{
private TestBeatmapCarousel carousel;
@ -207,6 +209,12 @@ namespace osu.Game.Tests.Visual
checkVisibleItemCount(true, 0);
AddAssert("Selection is null", () => currentSelection == null);
advanceSelection(true);
AddAssert("Selection is null", () => currentSelection == null);
advanceSelection(false);
AddAssert("Selection is null", () => currentSelection == null);
AddStep("Un-filter", () => carousel.Filter(new FilterCriteria(), false));
AddAssert("Selection is non-null", () => currentSelection != null);

View File

@ -3,6 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
@ -18,6 +19,7 @@ using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatmapInfoWedge : OsuTestCase
{
private RulesetStore rulesets;

View File

@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
@ -12,6 +13,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBeatmapSetOverlay : OsuTestCase
{
private readonly BeatmapSetOverlay overlay;

View File

@ -1,11 +1,13 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBreadcrumbs : OsuTestCase
{
public TestCaseBreadcrumbs()

View File

@ -5,9 +5,11 @@ using osu.Framework.Timing;
using osu.Game.Beatmaps.Timing;
using osu.Game.Screens.Play.BreaksOverlay;
using System.Collections.Generic;
using NUnit.Framework;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseBreakOverlay : OsuTestCase
{
private readonly BreakOverlay breakOverlay;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
@ -9,6 +10,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseButtonSystem : OsuTestCase
{
public TestCaseButtonSystem()

View File

@ -12,12 +12,14 @@ using osu.Game.Users;
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseChatLink : OsuTestCase
{
private readonly TestChatLineContainer textContainer;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@ -13,6 +14,7 @@ using osu.Game.Graphics.Cursor;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseContextMenu : OsuTestCase
{
private const int start_time = 0;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -16,6 +17,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseCursors : OsuTestCase
{
private readonly ManualInputManager inputManager;

View File

@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDialogOverlay : OsuTestCase
{
public TestCaseDialogOverlay()

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
@ -9,6 +10,7 @@ using osu.Game.Rulesets;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDirect : OsuTestCase
{
private DirectOverlay direct;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -12,6 +13,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseDrawableRoom : OsuTestCase
{
private RulesetStore rulesets;

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit;
@ -10,6 +11,7 @@ using osu.Game.Screens.Edit.Screens;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditor : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Editor), typeof(EditorScreen) };

View File

@ -2,12 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Screens.Compose;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorCompose : OsuTestCase
{
private readonly Random random;

View File

@ -3,11 +3,13 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorComposeRadioButtons : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableRadioButton) };

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
@ -12,6 +13,7 @@ using osu.Game.Screens.Edit.Screens.Compose.Timeline;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorComposeTimeline : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ScrollableTimeline), typeof(ScrollingTimelineContainer), typeof(BeatmapWaveformGraph), typeof(TimelineButton) };

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
@ -11,6 +12,7 @@ using osu.Game.Screens.Edit.Menus;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorMenuBar : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(EditorMenuBar), typeof(ScreenSelectionTabControl) };

View File

@ -3,25 +3,38 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorSelectionLayer : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SelectionBox),
typeof(SelectionLayer),
typeof(CaptureBox)
typeof(CaptureBox),
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(HitObjectOverlayLayer),
typeof(OsuHitObjectOverlayLayer),
typeof(HitObjectOverlay),
typeof(HitCircleOverlay),
typeof(SliderOverlay),
typeof(SliderCircleOverlay)
};
[BackgroundDependencyLoader]
@ -35,13 +48,13 @@ namespace osu.Game.Tests.Visual
new HitCircle { Position = new Vector2(344, 148), Scale = 0.5f },
new Slider
{
Position = new Vector2(128, 256),
ControlPoints = new List<Vector2>
{
new Vector2(128, 256),
new Vector2(344, 256),
Vector2.Zero,
new Vector2(216, 0),
},
Distance = 400,
Position = new Vector2(128, 256),
Velocity = 1,
TickDistance = 100,
Scale = 0.5f,

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics;
@ -14,6 +15,7 @@ using osu.Framework.Configuration;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseEditorSummaryTimeline : OsuTestCase
{
private const int length = 60000;

View File

@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseGamefield : OsuTestCase
{
protected override void LoadComplete()

View File

@ -2,12 +2,14 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseGraph : OsuTestCase
{
public TestCaseGraph()

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
@ -13,6 +14,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseHistoricalSection : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes =>

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
@ -12,6 +13,7 @@ using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseIconButton : OsuTestCase
{
public TestCaseIconButton()

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -12,6 +13,7 @@ using osu.Game.Screens.Menu;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseIntroSequence : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseKeyConfiguration : OsuTestCase
{
private readonly KeyBindingOverlay overlay;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Game.Screens.Play;
@ -8,6 +9,7 @@ using OpenTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseKeyCounter : OsuTestCase
{
public TestCaseKeyCounter()

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@ -3,12 +3,14 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Overlays;
using osu.Game.Overlays.MedalSplash;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMedalOverlay : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -11,6 +12,7 @@ using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseMusicController : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();

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@ -4,6 +4,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
@ -13,6 +14,7 @@ using osu.Game.Overlays.Notifications;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseNotificationOverlay : OsuTestCase
{
private readonly NotificationOverlay manager;

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@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseOnScreenDisplay : OsuTestCase
{
private FrameworkConfigManager config;

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Timing;
@ -12,6 +13,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseOsuGame : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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@ -6,6 +6,7 @@ using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.MathUtils;
@ -20,6 +21,7 @@ using osu.Game.Tests.Platform;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePlaySongSelect : OsuTestCase
{
private BeatmapManager manager;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Components;
@ -9,6 +10,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePlaybackControl : OsuTestCase
{
public TestCasePlaybackControl()

View File

@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCasePopupDialog : OsuTestCase
{
public TestCasePopupDialog()

View File

@ -9,11 +9,13 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using System.Collections.Generic;
using System;
using NUnit.Framework;
using osu.Game.Graphics.UserInterface;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRankGraph : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
@ -8,6 +9,7 @@ using osu.Game.Screens.Play.PlayerSettings;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseReplaySettingsOverlay : OsuTestCase
{
public TestCaseReplaySettingsOverlay()

View File

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Scoring;
@ -11,6 +12,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseResults : OsuTestCase
{
private BeatmapManager beatmaps;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Beatmaps;
@ -11,6 +12,7 @@ using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseRoomInspector : OsuTestCase
{
private RulesetStore rulesets;

View File

@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
@ -10,6 +11,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseScoreCounter : OsuTestCase
{
public TestCaseScoreCounter()

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@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using OpenTK;
using osu.Framework.Graphics;
@ -16,6 +17,7 @@ using osu.Game.Rulesets.UI.Scrolling;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseScrollingHitObjects : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Playfield) };

View File

@ -1,12 +1,14 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSettings : OsuTestCase
{
private readonly SettingsOverlay settings;

View File

@ -1,10 +1,12 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSkipButton : OsuTestCase
{
protected override void LoadComplete()

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@ -3,12 +3,14 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.Overlays;
using osu.Game.Overlays.Social;
using osu.Game.Users;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSocial : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
@ -10,6 +11,7 @@ using osu.Game.Screens.Play;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseSongProgress : OsuTestCase
{
private readonly SongProgress progress;

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@ -1,6 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
@ -14,6 +15,7 @@ using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseStoryboard : OsuTestCase
{
private readonly Bindable<WorkingBeatmap> beatmapBacking = new Bindable<WorkingBeatmap>();

View File

@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
@ -10,6 +11,7 @@ using OpenTK;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseTextAwesome : OsuTestCase
{
public TestCaseTextAwesome()

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@ -4,11 +4,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays.Toolbar;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseToolbar : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]

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