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Merge pull request #2432 from UselessToucan/ignore_beatmap_skin
Add toggles for beatmap skins and hitsounds
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commit
306f05b7bd
@ -60,6 +60,9 @@ namespace osu.Game.Configuration
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Set(OsuSetting.ShowFpsDisplay, false);
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Set(OsuSetting.ShowStoryboard, true);
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Set(OsuSetting.BeatmapSkins, true);
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Set(OsuSetting.BeatmapHitsounds, true);
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Set(OsuSetting.CursorRotation, true);
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Set(OsuSetting.MenuParallax, true);
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@ -133,6 +136,8 @@ namespace osu.Game.Configuration
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Skin,
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ScreenshotFormat,
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ScreenshotCaptureMenuCursor,
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SongSelectRightMouseScroll
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SongSelectRightMouseScroll,
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BeatmapSkins,
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BeatmapHitsounds
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}
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}
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@ -15,6 +15,8 @@ namespace osu.Game.Screens.Play.PlayerSettings
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private readonly PlayerSliderBar<double> dimSliderBar;
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private readonly PlayerSliderBar<double> blurSliderBar;
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private readonly PlayerCheckbox showStoryboardToggle;
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private readonly PlayerCheckbox beatmapSkinsToggle;
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private readonly PlayerCheckbox beatmapHitsoundsToggle;
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public VisualSettings()
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{
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@ -34,7 +36,9 @@ namespace osu.Game.Screens.Play.PlayerSettings
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{
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Text = "Toggles:"
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},
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showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" }
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showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboards" },
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beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" },
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beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }
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};
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}
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@ -44,6 +48,8 @@ namespace osu.Game.Screens.Play.PlayerSettings
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dimSliderBar.Bindable = config.GetBindable<double>(OsuSetting.DimLevel);
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blurSliderBar.Bindable = config.GetBindable<double>(OsuSetting.BlurLevel);
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showStoryboardToggle.Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard);
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beatmapSkinsToggle.Bindable = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapHitsoundsToggle.Bindable = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
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}
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}
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}
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@ -4,9 +4,11 @@
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Configuration;
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namespace osu.Game.Skinning
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{
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@ -14,17 +16,37 @@ namespace osu.Game.Skinning
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{
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public event Action SourceChanged;
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public Drawable GetDrawableComponent(string componentName) => source.GetDrawableComponent(componentName) ?? fallbackSource?.GetDrawableComponent(componentName);
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private Bindable<bool> beatmapSkins = new Bindable<bool>();
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private Bindable<bool> beatmapHitsounds = new Bindable<bool>();
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public Texture GetTexture(string componentName) => source.GetTexture(componentName) ?? fallbackSource.GetTexture(componentName);
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public Drawable GetDrawableComponent(string componentName)
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{
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Drawable sourceDrawable;
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if (beatmapSkins && (sourceDrawable = source.GetDrawableComponent(componentName)) != null)
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return sourceDrawable;
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return fallbackSource?.GetDrawableComponent(componentName);
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}
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public SampleChannel GetSample(string sampleName) => source.GetSample(sampleName) ?? fallbackSource?.GetSample(sampleName);
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public Texture GetTexture(string componentName)
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{
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Texture sourceTexture;
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if (beatmapSkins && (sourceTexture = source.GetTexture(componentName)) != null)
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return sourceTexture;
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return fallbackSource.GetTexture(componentName);
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}
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public SampleChannel GetSample(string sampleName)
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{
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SampleChannel sourceChannel;
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if (beatmapHitsounds && (sourceChannel = source.GetSample(sampleName)) != null)
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return sourceChannel;
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return fallbackSource?.GetSample(sampleName);
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}
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public TValue? GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue?> query) where TConfiguration : SkinConfiguration where TValue : struct
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{
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TValue? val = null;
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var conf = (source as Skin)?.Configuration as TConfiguration;
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if (conf != null)
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if ((source as Skin)?.Configuration is TConfiguration conf)
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val = query?.Invoke(conf);
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return val ?? fallbackSource?.GetValue(query);
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@ -33,8 +55,7 @@ namespace osu.Game.Skinning
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public TValue GetValue<TConfiguration, TValue>(Func<TConfiguration, TValue> query) where TConfiguration : SkinConfiguration where TValue : class
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{
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TValue val = null;
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var conf = (source as Skin)?.Configuration as TConfiguration;
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if (conf != null)
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if ((source as Skin)?.Configuration is TConfiguration conf)
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val = query?.Invoke(conf);
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return val ?? fallbackSource?.GetValue(query);
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@ -60,6 +81,18 @@ namespace osu.Game.Skinning
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return dependencies;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager config)
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{
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beatmapSkins = config.GetBindable<bool>(OsuSetting.BeatmapSkins);
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beatmapSkins.ValueChanged += val => onSourceChanged();
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beatmapSkins.TriggerChange();
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beatmapHitsounds = config.GetBindable<bool>(OsuSetting.BeatmapHitsounds);
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beatmapHitsounds.ValueChanged += val => onSourceChanged();
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beatmapHitsounds.TriggerChange();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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