From 304a071e39578def381a4edc9b5c6638d2c9f613 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 6 Feb 2020 11:56:20 +0900 Subject: [PATCH] Remove leasing at a Multiplayer screen level --- osu.Game/Screens/Multi/Multiplayer.cs | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/osu.Game/Screens/Multi/Multiplayer.cs b/osu.Game/Screens/Multi/Multiplayer.cs index 9d6a459d14..72bf5a37e8 100644 --- a/osu.Game/Screens/Multi/Multiplayer.cs +++ b/osu.Game/Screens/Multi/Multiplayer.cs @@ -32,8 +32,6 @@ namespace osu.Game.Screens.Multi { public override bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true; - public override bool DisallowExternalBeatmapRulesetChanges => true; - private readonly MultiplayerWaveContainer waves; private readonly OsuButton createButton; @@ -277,11 +275,7 @@ namespace osu.Game.Screens.Multi private void updateTrack(ValueChangedEvent _ = null) { - bool isMatch = screenStack.CurrentScreen is MatchSubScreen; - - Beatmap.Disabled = isMatch; - - if (isMatch) + if (screenStack.CurrentScreen is MatchSubScreen) { var track = Beatmap.Value?.Track;